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Reviews for "Evil Nights"

Couldn't stop until I won

This was great, I played it for a couple hours. I liked seeing the city grow, and the advantages and disadvantages that created. The two types of enemies also worked well, although mana/will seemed to be a lot more important than health. It also had nice 3D rendered graphics with a pleasant fantasy style. Here are some ideas for improvement:
- ability to sell back stuff you don't want
- combine 'heal' and 'rebuild' into one spell. Any time you eliminate having to hunt and peck for a certain button or key, you improve the interface, in my opinion.
- ability to upgrade running speed. I know the teleportation spell is similar, but sometimes you need to huff it on foot.
- upgrading spells should make them fire faster, not just do more damage. They could also last longer, for the poison/iceball/firewall spells.
- more upgrades, like carpenters that heal the buildings, or two-story houses that hold more people in less space, or reinforced buildings with more hit points, or how about a windstorm spell that pushes the enemies back.
- make the crossbowmen visibly stronger as they're upgraded.
- I probably wouldn't use it myself, but a lot of people like a 'survival' mode with high scores.

kicks demon butt man, good job

great game man, u really get addicted, i just finished playing master and now i wanna try the hard mode lol, keeps u entertained.

Good game

Only one thing, when you die and restart, you have all the money you had before and all the skills you had before, so you get a mass upgrade. Other than that, it was really good, and challenging, too.

good one

that was a pretty nice game. this one had a pretty nice concept to it, good graphics, it had some very ncie gameplay, and it was very addicting... definitely kept my mind occupied. glad to see this one win an award and make it onto the NG front page.

Good

Good game enjoyable and all making the main character's legs moving could be a nice graphic improvement as putting ground demons at first because you don't see an awful lot of them only if you leave one side undefended. 1 thing should be fix, there's a bug if you try and teleport when the night ends(basicly your char can't cast or move but can switch direction, only way to stop it seems to be to re-start the game).

Except those small aspects good game