not deep enough
the game had a good idea but got old quick. if you make another game like this, you should include the option of being able to play as a sorcerer, crossbowman, or a villager. yes a villager. it may sound clunky now but if you try it it might become better. the sorcerer and the crossbowman are self explanatory but the villagers weapons could include throwing pitchforks and a crossbow loaded with torches. more monsters would be nice too. include the ability to build your own city and defend it. THE BIGGER THE CITY, THE MORE MONSTERS WILL COME, THE MORE SORCERERS YOU NEED. THE END OF THE GAME COULD BE A FULL SCALE BATTLE BETWEEN THE DEMONS AND ALL OF THE CITIES YOU BUILD AND CONNECT TOGETHER WITH ROADS, BRIDGES, ETC.
great game but shallow
p.s. i noticed that when the sorcerer used a spell, the staff stayed the same. no animation? fix that