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Reviews for "Evil Nights"

It was a timekiller...

Yeah that's the only real thing I got out of it. I just wanted to see how powerful the spells got but BAM I get a whole new part of the village to protect. It was fast paced point and click that got more and more obviously repetitve ever damn time you clicked....

Pretty good

This game has a fairly solid base, but the detail needs some work. The game play gets repetitive, as does the music and graphics. I'd suggest more types of monsters and spells to add depth to the game. Also, there was a glitch which finally lost me the game. I teleported, and couldn't move or interact with the area, just choose spells and use potions.

Ok i guess

It was Waaay to slow

not deep enough

the game had a good idea but got old quick. if you make another game like this, you should include the option of being able to play as a sorcerer, crossbowman, or a villager. yes a villager. it may sound clunky now but if you try it it might become better. the sorcerer and the crossbowman are self explanatory but the villagers weapons could include throwing pitchforks and a crossbow loaded with torches. more monsters would be nice too. include the ability to build your own city and defend it. THE BIGGER THE CITY, THE MORE MONSTERS WILL COME, THE MORE SORCERERS YOU NEED. THE END OF THE GAME COULD BE A FULL SCALE BATTLE BETWEEN THE DEMONS AND ALL OF THE CITIES YOU BUILD AND CONNECT TOGETHER WITH ROADS, BRIDGES, ETC.
great game but shallow
p.s. i noticed that when the sorcerer used a spell, the staff stayed the same. no animation? fix that

OK, I guess

I guess this game started out fun, but got boring quickly. Kill the same monsters, repair the houses, heal the bowmen blah blah blecch. Needs more in depth details, Different monsters and a need for more spells after you max out fireball.