good for the first few levels
but then i realized it's just the same 4 airial demons over and over again. that and those 4 are just the same models and AI's repainted with different damage and health, so not overly difficult at all, if you can take down the first type, you can kill em all.
Graphics: Ok i suppose, not like we haven't seen backdrops like it before. and the spells weren't exactly spectacular either.
Style: Good here, but it felt like it was a little short on cash at all times to me, were you expecting us to LOSE houses? never lost a single one and beat game in 10 nights.
Just a thought, but making something different about demons other than color and hp (and damage?) like size, speed and maybe a walking type or two?, would seriously help.
Oh, and differences on the spells plz, fireball, ice ball, and poison ball were tiny spheres with only a color dif.
Sound: Great music, didn't ever get tired of it.
Violence: Like i said, spells weren't all that great (cept lightning) and demons all had same attack and i never lost a house so i don't know if the streets got littered with bodies of your villagers.
Interactivity: Ok controls, i personally think way you scroll with mouse wheel should be reversed, tripped me up whole game.
1 <= up down => 10 (think it should be)
Humor: Pwn demons like ants, save the town, now all i need is to get the chicks in end and we're good. Oh, and lightning spell was mildly amusing, overkill for no reason and spell was pointlessly costly.
Overall: Fairly good game, but if anyone found out like i did that Ice Ball + LVL 5 Fireball = instant death for all but the strongest demon type, you'll find it rather boring around night 5.