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Reviews for "Max Mesiria Chp2 RPG"

Great RPG..

you even hid items in the barrels.Good job.

Very very good!

At first glance it seemed like "just another rpg wanabe" (im alergic to overused cliches)
But after... maybe.. 20 seconds of playing, its obvious that your game is a very rich and original one.
( i didnt beat it yet)

The characters have personalities; the old grumpy shop man, to the cute girl that is shy around the main char. Just that makes the game more "alive". Most people are not just standing around.

The environment is credible. The houses are well made and believable. Everything (except maybe a toilet) it where it should be. And some NPCs actually dont apreciate the fact that we get in their homes... hehehe..

The music is nice and smooth, it fits the situation and the atmosphere and isnt anoying.

The animations are pretty much flawless.
The graphics are nice. Clear and colorfull.

The combat system took me by suprise, initialy i thought it was too hard, until i noticed the "specials" and the way they are used. Very clever and quite unique. The specials should replenish somehow, without having to use a savepoint.
Some small details in the combat system were nice, such as when there is only one enemy left, you dont need to target it.

The animated bestiary was a nice touch. Good amount of info.
The ennemies are, for what i saw, interesting and not overused. The battle are not too frequent, wich is good, too many is frustrating.

The inventory and character screen could have been a bit more informative, such as a small "popup" window that says what is X stat role and X item stats. Maybe start by writing the stats name so "Ddg" is written dodge instead.

Anyway, i found it a great deal funnier and more refreshing than any recent console RPG i played. For a flash game, im impressed. So it fully deserve a 5 and a place in my favs.

K

^^Good Points^^
Every once in a while a game comes by that really amazes me, and this is one of those games. I find it amazing that someone can create an engine like this in Flash. The game was pretty much flawless in terms of functionality. The graphics had a unique style and the storyline was quite enticing. Very cool characters and great music and sound effects. Can't wait for the next chapter to be released.

^^Needs Improving^^
Actually very little I can think of. I thought there were a few grammatical errors, but it doesn't really matter.

Fantastic game except you could fix some things

1. First Boss took me too many times to kill, even though I hadn't bought anything (just had lvled to 8 when I took him on)
2. Second Boss nearly impossible to beat, it spams its ultimate move way too much, I got hit four consecutive times. I spent most of the fight healing than doing damage to it. (I killed it eventually. Tip, to get maximum damage, 1st Skill, then 2nd Skill)
3. It got stuck after I killed the treasure chest, took me several attempts and lot of night crawler things before it let me leave. (Afterwards, I read the beastiary, everytime it launched an attack, I was supposed to get more money)
4. Never bought Battle Mode because it was too expensive
5. Death guy on train ultimate move deals up to more than 130 damage, which is over halfway of life, plus everytime he does that, you waste too much time trying to heal yourself while he absorbs it back from you. Sometimes he uses it twice in a row, so if you were on half health, 115hp, first time, deals 100 damage, heal 70, (75 remaining), again deals another 90 damage, instant death.
6. Most times, he absorbs more health from you, than your damage dealt to him. (I had fine rapier and he still dealt 40s while I dealt 30-50s).

After that I stopped playing, game takes too fricking long.

Also, to people reading this. My advice, just keep killing the weak monsters near the save point. It helps loads.

Geez...

Those bosses take a pounding, small tip if your just about to play, rind a bit and get a few potions together before you get on the train... lol You have a very good concept here, im liking this.