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Reviews for "Project: Monochrome"

YAY

IM NOW ABLE TO AFFORD A HOUSE , A LAMBOUGHINI, A SWIMMING POOL, EVERYTHING I WANT INFACT!

man... those money didnt do for nothign.. sure.. good starting money.. but $1 per opponent?! omg think twice

Glaiel-Gamer responds:

OMG you didn't play past level 1 did you? Later on in the game you'll be getting over 1000 per mission plus awards. Fag

Nasty Final Boss

I managed to beat the games after hours of gameplay. By the way, the final boss, in my opinion, is the toughest boss to kill in this game, & it put my reflexes to the test, literally!!! Overall, this is a very tight game. Make a sequel with even more enemies, power-ups, levels, & bosses, & have some cheat codes along with the game. That'll be a cool idea.

Glaiel-Gamer responds:

Well duh the last boss is the hardest..... 5x as much life as some of the other bosses

yawn.....

boring..

blah

Fun for about 10 minutes, and then it got pretty stale. I also expierienced the diagonal problem that everyone is talking about, and I would like to add that the quip about modern keyboards only allowing 3 buttons to be pressed at a time is a bunch of BS. Even were it true, pressing up, left and space is 3 keys. (hint: 1+1+1=3) The real problem is poor programming, and lack of attention to detail, mostly evident in the black and white graphics, which add ZERO style to the game. Try some actual contrast next time.

Glaiel-Gamer responds:

God, the diagonal thing works for everyone else. It's not poor programming, there's no way in hell in which this could happen other than a crappy keyboard

Well..

It's a great game for a classic game ;)

Glaiel-Gamer responds:

a 1 for interactivity? It has more than a play button you know... I hate your kind. It's a game, there's tons of interactivity. It should only be on a scale of 1 or 10 for interactivity, no inbetweens