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Reviews for "Vex Arena: 02"

Great work

Fun game for sure, the graphics and style are great. The bars showing when the enemy is going to shoot is a nice touch. Very professional game, thanks for the hard work you have put in.

PeteCook responds:

No proplem orc, it's my pleasure.

smooth gameplay

- time: i loved the time limit. reminded me of time crisis except that time isn't added on. but, i loved that u added time as a factor into this game. gives the player a sense of urgency.

- enemies: it was very cool how shooting different parts of the body would trigger different animations. very creative. i also liked how you gave each enemy that little time meter so that the player can know how much time he/she has until he gets shot. again, sense of urgency. there were about two or three times when i had to shoot the enemy while the environment was moving. i loved those. i think if there was more movement on the enemies' part, it would've raised the level of difficulty a little bit more. sometimes, the enemies looked too static. and also, i think it's better if you sped up their death time. they felt like they were disappearing too slowly. and at first, when i shot them and they wouldn't disappear, i thought they were still alive so i was confused about that for the first few seconds.

- environments: great job with the movement from place to place. did you use a 3d program? it looked awesome.

- levels: it didn't really feel like the levels were getting harder as i progressed. however, i LOVED the car level. that was so creative. and it's always fun to run over terrorists. i loved the sniper level too.

- guns: my only problem was the m4. it felt a little weird when i clicked my mouse once, and like 3-7 rounds would come out. but other than that, the reloading was smooth.

- overall: it grabbed my attention the whole time i was playing it. it definitely is a successful game. after each level, it left me curious for the next level. there were a few bugs here and there but i'll let other reviewers get into that. all in all, one of the best games to reach newgrounds. excellent job.

PeteCook responds:

Thanks very much for taking the time to say all that about my game.

Just to answer your question: I used Swift 3D V2.0 to animate the levels.

The M4 idea was a spur of the moment thing. The way I did it was the easiest and laziest way. Sorry about that. But I'm glad you liked it.

Awesome game

The game was awesome, nice graphics and i liked that little bar next to the guy to tell you when he was gonna shoot. The only thing i didnt like was the time limit cuz if your not doing the moving around theres barely a point to it but how fast u can click but it was still a kick ass game

PeteCook responds:

The time limit was merely to add a sense of urgency in the game. Thanks anyway.

Awesome.

The only problem I had was in the driving level, because the car doesn't behave like a normal car. I mean, when you're driving forward and you hit a wall, you bounce back and take some damage. But when you're in reverse, well...you drive THROUGH the wall, taking damage the whole way... It's a great game, I really enjoyed playing it.

Nice game

Good work, Decent story line,nice gameplay and was probably hard in flash. Keep up the good work.