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The Evolving Machine is a concept of interactive gaming. It's just something I uploaded here to show somebody. The music is by the Killers, "Spaceman".
Fun Fact: I had no clue what it would become in the end when I made this.
EDIT: Thanks, NG and everybody for the daily third.
Interesting, Despite Lacking Substance
This is a rather interesting game with a good premise, good art, and good music, even if it was really just a chance for Flashetion to play with Flash. As a game it lacks much substance or replay value, but it ultimately ends up being a nice, interesting way to waste a couple of minutes.
Still, it really does need more to it, as it is it just barely qualifies as a game. It certainly has plenty of potential for future games, particularly if you have branching evolution paths. It was a little disappointing to realize that after succeeding my first try there was only a single chance for failure as an alternate path. Perhaps more failures would have been too frustrating, but they also would have added to the game significantly. Also, if the sequel becomes a puzzle version of this with braanching paths or something, a way of atleast conveying an idea of what each option does would be nice, but not necessary. Just my contribution.
Above all though, it's a nice little time waster, even if it is only a brief one.
P.S. this is kind of off topic, but does it take 160,000 to earn $50?
160 000 does not particularly means 50$ in earnings. I just said that because I guessed so, from the point when I added the ads in my flash after I saw it being on the front page with a raising in popularity, and I was quite accurate.
I shouldn't be liking this game...
But for reasons unknown I just can't stop playing. It's great fun. Who would have thought something this simple would be so fun.
So much potential, so many variations possible....
I'm not sure if you're taking ideas or not, but I want to voice this. Perhaps have 2 game modes, one where you just go nuts in the 'evolution' of the robot, and try to make a ridiculous, sharable machine. The other game mode being much like this, a scripted line of evolutions. Perhaps for the second game, have an organic theme. For instance, a seed to a seedling, seedling to sprout, etc. Or have machine versions of that, like if technology was trying to succeed nature on the world's timeline. I don't know. I've wasted enough space with this.
TOO SIMPLE.NOT FUN
You guys are all giving the creator of this flash ideas on how to improve his selling point. What? Didn't you hear him say this was just an example of the _root part of actionscript? Seriously, it's like having a bunny take on a bear. (Sort of.)
The flash is very good though!
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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