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Mar 10, 2009 | 6:35 AM EDT
  • Daily 4th Place March 11, 2009

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Author Comments

Hello New Grounders,

Welcome to our latest title, Knightfall - it's based on a prototype we started several months back and is probably best described as a "puzzle role-playing strategy game"; bit of a mouthful, but it's the best we could come up with. :-) It combines elements of Mr.Driller, Puzzle Quest, Rogue and Collapse, and the end result is a fairly fresh, original title we think.

The game consists of 2 modes, 3 difficulty settings, 5 areas, and plenty of fiendish enemies to do battle with. There's also a leaderboard for each game mode and 28 achievements for all you completists out there; the game remembers which difficulty level these were achieved on, so only when you've achieved "gold" on all of them can you say you've done everything. :-)

The basic premise is to reach the door on each level, grabbing the key along the way. You don't actually have direct control of the hero, so in order to manoeuvre him around the board you must drill away groups of 3 or more blocks of the same colour, and also rotate the board to change which way is "down". You can also vanquish enemies by coming down on them from above with your drill, earning you experience and gold. Each enemy attacks the hero in a different way, but you can learn something about each one by clicking on them before facing them in battle.

For all those wanting to know how to unlock each achievement, here's a quick breakdown:

"Death From Above" - Perform a 3 x combo
"Sir Grindalot The Wise" - Reach experience level "10"
"Difficulty? Nay!" - Simply complete the game
"No Logo Knight" - Don't buy anything from the shop!
"The Bravest Chicken" - Reach the final battle without killing anything
"Sir Dodgealot The Swift" - Complete game without being hit!
"Swords, No Sorcery" - Reach the final battle without using magic
"Merlin's Way" - Reach the final battle without attacking any monsters with the drill
"Nowhere Near Rock Bottom" - Complete game without using block switch tool
"Hoarder Extraordinaire" - Accumulate 10,000 GP or more
"Dashing Adventurer" - Complete the game in double-quick time
"Grandmaster" - Complete the game in under 300 moves
"Superboring" - Destroy 20 blocks in one drill
"A Clutch Of Magic Mushrooms" - Catch 3 Golden Mushrooms
"Last One Left At The Banquet Table" - Complete the game without letting your AP drop to zero
"Variety Is The Spice Of Death" - Destroy one of every enemy in the game
"Rainbows over Camelot" - Drill blocks in order of: Red, Yellow, Green, Blue
"Medieval Monochrome" - Finish a stage while drilling only one type of block
"Deadly Gentry" - Finish a stage with no enemies left
"Ghosts 'n' Goblins" - Kill 100 enemies in a single game
"All in one" - Complete the game in one sitting, without quitting or dying
"Monster's Munchbag" - Take damage from 3 or more enemies on the same turn
"Tiptoe Through The Turnips" - Complete the game without waking a Mandrake
"Honour Amongst Thieves" - Complete the game without having an item stolen
"Collector's Edition" - Buy one of every item in the game
"Fowl Play" - Kill 10 or more chickens in a single game
"Fall From Grace" Fall from the top row of the board to the bottom
"Relentless" - Reach Stage 50 in the Purgatory Quest

I think that's just about everything - if you have any questions or feedback then feel free to leave a message here or PM us. Thanks for reading and we hope that you enjoy the game!

Cheers,

The Megadev Team.

Reviews


Barricade823Barricade823

Rated 5 / 5 stars March 16, 2009

OMG!

Amazing game yet insanely difficult.
I've tried over and over to get Satan in the last level but i swear its impossible!



OldManIllOldManIll

Rated 5 / 5 stars March 13, 2009

Amazing!

This was probably the most addicting game on newgrounds. It reminded me how back whith the SNES, how many people tried to mak up a new way to play a puzzle game. It is by far my favorite. I hope there is a second one soon. i would not be surprised if this goes onto the wii shop channel or xbox live. Good work.



DrewphoricDrewphoric

Rated 5 / 5 stars March 11, 2009

Wow

This was impressively unique and interesting, as well as very challenging. To be honest it made me feel like an idiot; I didn't get especially far, but that's my failing and not the game's. This is a submission to be proud of.



AD1979AD1979

Rated 5 / 5 stars March 11, 2009

Excessively good fun!

Another Megadev classic. This game makes me want to rip out my keyboard and replace it with a snes controller! Addictive, challenging, engaging and far too much fun for it to be legal, I spend hours on this game without even noticing. The graphics are crisp, eye-catching, original and professional and the sound works in perfect unison to create a very 'Megadev' feel. A great idea realised in an exceptional format that anyone can enjoy, regardless of their rig's specs.

Freakin' marvelous. Well done guys!



AlmightyHrothgarAlmightyHrothgar

Rated 5 / 5 stars July 28, 2010

Genre crossovers! Huzzah!

Wow! This is really great! I was expecting to not like it when I first switched it on, as I've been growing more and more tired of all the block puzzle clones, but you really did something unique here. I like the idea of drilling around through the blocks (rather than the usual swap-and-match-three rigamarole). It's also fun the way you are eliminating blocks to try and bring two tiles on the grid together (hero and key, hero and door) rather than just trying to eliminate tiles. It provides an actual objective to eliminating the blocks. Plus the extra items you can pick up feel sort of like side-questing, which is fun.

The monster encounters are really well designed, too. You can actually fight with them, but fighting with them also requires puzzle-solving.

In my opinion, the game you've create is a better crossover puzzle game than puzzle quest. This is really interesting stuff!

If I were to make one request, I would ask for some sort of in-game tutorial. It's okay going to a different site with an instructional video, but it would be much more handy to have everything right there in game.

Adding this to my favorites. I'll keep playing it, and I'll keep the sequel in line as well. Kudos on a job well done.


People find this review helpful!
Megadev responds:

Thanks for your comments, and glad you liked the game. :) The tutorial was a bit of an experiment which obviously back-fired, and in Knightfall 2 (which is also on NG) we went way over the top with a very lengthy tutorial! You should definitely play the sequel though as there are lots of improvements and new features. :)

Cheers,

Mike.