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A unique mixture of Puzzle & Tower Defense. Inspired by the popular 'Puzzle Quest', complete chains of 3, 4, or 5 runes, then use the mana to build towers to defend against the enemy hordes.
Development / Art done by Eric Farraro of Lazy Peon Games (http://www.lazypeongames .com). Credit to NG Audio Portal user fosterCHILD16 for the main theme.
Thanks for playing!
I thought this was a great idea, bringing together the two concepts of matching and defence. The music suited the egyptian style as did the runes and the types of enemies. However, i do think there are a few things to be improved on:
1. Everytime when a match of coins where created it would freeze the game for a few seconds, coins of which seemed to play any role during game play
2. Possibly make the towers upgradeable with higher stats, either with coin or rune costs
3. Increase the size of the map the enemies follow, or have different lay outs.
All in all a great idea for a game. Keep up the work!
Thanks for the feedback. The main reason for not having upgraded towers was that the game was already complicated enough -- matching runes, building towers, etc... and I thought upgrades would make it too busy. Some people have been suggested a 'turn-based' approach, where you gather minerals and then switch to building towers -- that might work too, and make things less hectic. Players do love their tower upgrades :)
Awesome game... really innovative combination of the best of two genres. PLenty of eye candy adn great music and sound effects. Engaging gameplay.
You put it all in this.
One of the few flash games I will come back to play again. Normally I just check these out for ideas and for their one shot entertainment value. Few have replay value for some one like me. But this one cdfinitely does and is going in my favorites for sure. 10/5+
a bit too hard to get used to, but a great game anyway, the two best genres imo and a great way to make each other linked, 5/5 10/10 for sure!
keep up the AWESOME work!
BEST. GAME. EVER.
finally a mix of my two favourite types of games. I can't tell you how happy i am to play it. the graphics could be better, the sounds either and it would be a nice idea if you could achieve combos.
oh, and by the way: if you want to make money, copyright the idea and sell it to nintendo. this game would perfectly fit to the ds.
Glad you enjoyed :) If you have an iPod Touch or iPhone, keep an eye out -- I have some great ideas for bringing this (and similar games) to mobile.
Yes it is win. I like it quite a bit, the music is nice, the play is good. Little things like having the board reset if you don't switch pieces for a bit are a very nice touch. I found best strategy to be frost towers plus lightning towers, and a ra tower whenever I could afford it (at least on medium and easy). Sometimes I had to add an air tower of some sort. It is perhaps a bit easy to get all the upgrades since you can replay the first level on easy as many times as you like, it'd be nice to see challenging oneself rewarded by higher cash prizes (in-game), but that's a fairly minor design issue and not everyone will agree.
Also, very attractive and cohesive graphic design.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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