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Uploaded
Aug 11, 2008 | 7:47 PM EDT
  • Daily Feature August 12, 2008

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Author Comments

NOTE Game requires the latest version of flash from:
http://www.adobe.com/shoc kwave/download/download.c gi?P1_Prod_Version=shockw aveflash

After a long time building this 3d engine from the ground up, and after many hours of animating for Lilg, Space Station Jason is finally here!

Help Jason collect all his lost cargo in each of the 15 levels in the game.
Each time you complete a level you will be rewarded with an employee badge.
Later in the game you will encounter space mines and lasers to avoid, and robots to destroy.
Be sure to at least play up to level 5 which was greatly inspired by the boulder levels in Crash Bandicoot.
There's a lot of secrets in the game so be sure to check out the walk through which can be found in the in-game menu.

CONTROLS:
ARROWS - Move
SPACE - Jump
A or D - Spin camera
NOTE: You can set up your own custom key configuration in the in-game menu.

Reviews


wetfeetwetfeet

Rated 4 / 5 stars August 17, 2008

Totally Groundbreaking...

While I didn't love the gameplay (a bit simplistic for me), one can't help but recognize the potential of the techniques used in Space Station Jason. 3D in Flash has, up until recently, been pretty limited. This game is fantastic in that it opens up a whole new realm for Flash/CG interaction. It's as much a fore-runner - in this realm - as Pong or DN3D was for today's PC/Console video games.

So while the game itself may not be for you, give Phantasmagor some props for bringing in a whole new platform that's probably gonna be our standard in 3 year's time.

RESPEKT


People find this review helpful!
Phantasmagor responds:

Thanks a lot mate. Really glad you appreciate the game and the effort that went into it behind the scenes. I don't think the 3d is as epic as you make it out to be haha. People can easily use open source 3d engines which are a lot more powerful than what Ive created here so really my work isn't that ground breaking. But thanks a lot for your support!


LightningCloudLightningCloud

Rated 5 / 5 stars August 17, 2008

Not bad, but not FUCKING AWESOME

I'm still going to vote 10/10 and 5/5 though. It was a good game overall. I loved the game until about level 3 where you had to change the views and stuff, then it kinda ticked me off. But that's just a personal problem. The style and the 3Dishness was a wonderful new feel, I haven't seen on here. I'm not big on platformer type gameplay, but this one was good. I made it to level 6 and just gave up. I didn't feel like I accomplishing anything, I mean the medals were shiny but I can't anything during gameplay to help me out. Overall though you have a good game going here. Not much I can really say. Keep up the work? lol

~LC~



QuirqleQuirqle

Rated 5 / 5 stars August 17, 2008

not my type of game

im not a platformer gamer, but this game -strangely- entertained me



calikillercalikiller

Rated 4 / 5 stars August 16, 2008

Not bad

Not a bad looking game.. i just dont have the patience it takes for games of this type. nice graphics. the 3-D effects are neat.



oreoflameoreoflame

Rated 5 / 5 stars August 16, 2008

i have played this game 15 times and still is cool

wow u made a great game i never would have thought that a game like this would be so much fun btw i like lvl 5 the crashbandicoot inspired one great work!!


Phantasmagor responds:

I know what you mean. I get hooked on the game sometimes myself. During testing I would play the game over and over without realizing what i was doing.

Glad you enjoyed the game :)