00:00
00:00
Newgrounds Background Image Theme

YubaOfficial just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Space Station Jason"

Nice...aw wait...damn this sucks

The game is fun, until I died and had to start all the way at the begining of the level. At that point I knew it was time to stop playing.

Phantasmagor responds:

Wow, how could you play any game if you're so impatient?

Thanks for the review anyway

hmm..

Looks nice.

Music is a little irritating. Add a bit more please.

Add checkpoints.

Add upgrades (blaster/enemies, shield, superjump) maybe.

Give your double jump a charge time.

It looks nice, but I got bored fairly quickly. I'm not entirely sure how to fix that.

3d awesomness

it was really fun but it does have attributes from the latest paper mario game

I am sure this game has many strong points

But it did not suit my taste, too simplistic, besides i could swear i have seen this idea before in paper mario. I am certain this game is going to fare well, but this is my personal opinion.

Phantasmagor responds:

Why are you taking off points because its similar to paper mario? There's so many things out there that take ideas from other things. Also this game is a flash game so it's allowed to. How many games on this site do you think are entirely original and haven't taken ideas from anything else?
The same goes to the review above this one.

Thanks for the review

Totally Groundbreaking...

While I didn't love the gameplay (a bit simplistic for me), one can't help but recognize the potential of the techniques used in Space Station Jason. 3D in Flash has, up until recently, been pretty limited. This game is fantastic in that it opens up a whole new realm for Flash/CG interaction. It's as much a fore-runner - in this realm - as Pong or DN3D was for today's PC/Console video games.

So while the game itself may not be for you, give Phantasmagor some props for bringing in a whole new platform that's probably gonna be our standard in 3 year's time.

RESPEKT

Phantasmagor responds:

Thanks a lot mate. Really glad you appreciate the game and the effort that went into it behind the scenes. I don't think the 3d is as epic as you make it out to be haha. People can easily use open source 3d engines which are a lot more powerful than what Ive created here so really my work isn't that ground breaking. But thanks a lot for your support!