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Reviews for "Space Station Jason"

hmmm lol i like that

it was fun there should be more games like this good work on makin this

Great

Very nice game. The camera spin feature came as a nice surprise, I wasn't expecting it (afterwards I saw it listed on the mais page, but yeah). Animations are fluid, sounds are good, gameplay is nice too.

Formidable length mars enjoyable gameplay

First of all, allow me to start with the main nagative of this game: The only reason I finished it was because of my intent to write a review for it. The game starts off quite slowly, and the level-by-level progression just seems like a mistake on your part.. That came out harshly. What I mean is that having to finish a level before moving to the next level, while acceptable, frustrates those looking for a challenge at a sooner time. Perhaps a point progression system, with X balls required to reach Y level, would have been a better choice?

Switching over to the positive side, your use of A & D was, in short, brilliant. It was the main plus of this game, and mid-jump switching made for a challenge that I personally have never experienced in gaming. I would say the same goes for the late levels with the robots; level 13 was frustrating, but in a "Later sense of accomplishment" sort of way, and I felt it was another rewarding challenge for those who kept on through the ridiculously easy parts.

I'm afraid there were more negatives, though. The portal world was unnecessarily difficult to navigate later on. (After the end, I needed to collect the one I'd missed from 8 and 10... Frustrating, and not in a good way.) The storyline was... lacking, though not much is expected from a platformer, and this caused no deduction as it was sufficient to set up the gameplay.

Graphics were impeccable, music was... honestly, the Olympics are on and it was just BG anyways, so no effect there. I considered rating this lower because it was item collection, a concept that was aggravatingly overdone in the Playstation days, but I have seen one so cleanly done in Flash so it was overruled.

There was an occasional bug where Jason wouldn't walk off the current block, but I couldn't create it when a wanted to so no help solving your problem there. Overall, your game becomes insanely addictive... sadly, it does so too late into the session to be a real classic. Your overall score is 7.75, rounded up to 8. That's good coming from me, so congratulations.

Phantasmagor responds:

Creating the right difficulty curve was perhaps one of the hardest aspects of the game. I wanted the game to start easy and amp up, but then of course if people found it too easy they would be bored. Getting the right balance was almost impossible!

You make a lot of good points and I may try and improve on them in the future.

Thanks for your review.

awsome game

this definatly deserves the praise and the awards it has. At first i thought it was pretty average but the 3d/2d changer definatly made the game for me. Must have taken you AGES to code that properly. A good game alround 10/10. Very inventive level design also.
Keep it up.

Phantasmagor responds:

Thanks a lot!

Nice

impressive.......the 3D camera view change is super cool, I bet you must put a lot effort in this game. Greast job.

Phantasmagor responds:

You have no idea lol. It was worth the effort in the end. Thanks for the review!