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8/8/2009: Clumsy medal fixed! Damn it, it's definitely not easy editing your 4 year old project.
7/24/2009: Freeze glitch fixed! Sorry about that guys...
6/24/2009: Medal get! Lots of bugs fixed, new stuff added (...). As usual, PM me if you encounter any problems.
12/14/2005: Get back in Atari times and collect coins to find the two runes which, if connected, take you to another dimension!
Sometimes you can jump through blocks, other times you can't. Also you can get stuck in the middle of a block forcing you to jump again which kills you if there are spikes above you, the worst level for this was 1/8. With bugs fixed it'll be a good little time waster but until then I'm afraid I find it really annoying and the music is pretty horrible.
Ok now I am a real old school gamer and I love the concept of this game and appreciate its simplicity however what ruins the experience is the horrible collision detection simply put half the time i'm falling straight through blocks instead of landing on them no matter how perfectly I line up the pixels in fact most of my deaths are a result of this issue. In platform games if I die I want it to be because I legitimately fucked up by impatient and reckless not because I fell through what are supposed to be solid platforms.
YAY AMAZING GAME BUT I AM STUCK ON WORLD 2 LEVEL 8.
Brings back SOOOOOOOO many memories......
The idea is good but the control is terrible.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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