Score: 5
"A nice challenge, but overall too hard"
date: July 3, 2009
I liked the design and music, that has given the game a nice old-school gameboy flavour :)
The story was also entertaining, although the medal regrettably took away the twist ending :/
The general gameplay also had some variety due to the different level layouts and its hazards, or the "run!"-levels at the end of each stage.
But the difficulty is too hard!
Some of the later levels really weren't fun at all. You had to examine every little part of the level before you could successfully make it, and even then it took you many tries.
Sure, some users may enjoy such a challenge, but most others don't. In my opinion games are meant to be fun, therefore you shouldn't have to try the same level for too long because that really takes away the joy. They certainly shouldn't be a cakewalk, but frustrating levels are even worse.
5/3 for example with the bats and these Podoboo-like creatures / bubbles wasn't fun at all, you had to do a dozen life-threatening jumps in a row there.
I also noticed a bug in 2/5. In case you don't reply to this review, i'll let you notice per PM as you desired:
On the very right, you can jump on the block above the last lightning. if you jump to the blocks on the left which restrict the other lightnings' pathes, you'll be able to jump on the top border of the level.
I was really missing a reset-button at this part, since there wasn't any.
I had to refresh the page and start again by using the latest password i acquired.
Unfortunately the game doesn't remind your past progress, therefore i had to finish most levels again in order to acquire the "Clumsy Adventurer" medal.
Overall i give you 5/10.
As aforementioned, the difficulty really ripped off most fun for me.