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Bloodfield

October 20, 2009 –
April 25, 2012
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Very dynamic top down shooter, with quality pre-rendered graphics, and a lot of features. Fans of alien shooter and crimson-land will be happy.

Features:

- 50 levels
- 5 general scenes
- Character stats - allows to upgrade your character
- 28 different weapons - pistols, rifles, machineguns, grenades, flamers, laser and
plasma guns, etc
- weapons have different shooting animations and sounds
- character looks different with different weapon types, different
reloading animations also applied
- 3 types of armors
- weapons upgrades
- 8 types of enemies
- 3 types of infinite enemy spawns (destroyable)
- different enemy deaths animations
- each scene slightly differs in each level
- enemy spawns, enemy quantities and types are customized for each level
- enemies blood never disappears from scene
- scrolling scenes
- different gameplay in levels: normal (day), shaded (evening), with flashlight (night), protect girl
- quality sounds and music
- 4 animated scenes (storyline cinematics)

Reviews

..not until the creator fixes some SERIOUS balance issues like:

-Shells and batteries costing INSANE ammounts of gold compared to other ammo
-Some weapons were not as powerful as they should be like Tomy plasma and flame guns
-Flame guns not having the proper aoe of a fucking flame gun

-Cant sell things (wtf?)
-The actual status gain seems inexistent to the actual thing (like 1 point equals 1% of more accuracy or 1% more movement speed)
-You dont know the actual max status so you gain the "double reload speed"

If you can fix these and the fact that you are protecting a retarded girl who you can't see her hp,then it's fine.

With all the effort put into this game I'd love to see it do good but It's hard to enjoy such a thing from where I stand. I like theme and storyline in games, the least you could do was make it like killing monsters or aliens. If it were up to me I'd make it war, remove the unrealistic weapons and change the characters and stages. I' sorry just how it is, it's unenjoyable.

I like it :)
That you are able to pick characters with diffrent skills.
that you must kill and destroy alot of things just to survive :D

I'm only at level 17 yet (dancing around on the from dusk till dawn quote), but the game is quite challenging for me (yes, I suck), good. Sometimes a level is noticably easier than the one before though. The graphics are good. The storyline and characters could have used just a bit more depth, as could the looks of this guy, that looks the same no matter who he is or what armor he's wearing. I miss melee weapons, I like bashing arround, I picked a character with one in his hand just for that. ;) I mean, ammo is so expensve... Plus that when enemies get close to you they're hard to kill with a gun, they don't get hit a lot in that position. I can see an amazing amount of work went into this, and although it didn't turn out perfect, this one gets two undead tumbs up, and a 9/10, and a 5/5.

I feel a little harsh writing this. It is clear that you've put alot of time and effort into this game, but I personally think you've put TOO much effort into this. It's aestetically displeasing since there is so much information on the screen. It's basically sensory overload, it would benefit from being simplified in terms of backgrounds. Hell, after seeing the 'shop' screen I wanted to turn it off. There was just TOO much.

The music is fairly OK. Not to my taste but it suits the game well so I have no complaints.

The gameplay is stright forward. I do however urge you. REMOVE THE GIRLFRIEND. It makes it way too difficult to progress and there is no chance in hell that I'll finish the game because of that 'feature'.

In terms of the shopping and stuff, it's fairly well and there is a nice variety of weaponary and upgrades. I think it would have benefitted from being split apart so having less information on the screen at a time. I know I keep complaining about the ammount of visual information but it's like opening a book to have an enjoyable quick read and finding it's like 10,000 words long and filled with technical terms. Your first instinct is not to read it, but to put it down.

Overall, it is a good game, it works and there is alot too it. I just feel that you've put too much effort into it and made it more complicated than it needs to be.

Best of luck with everything and I type this review with respect intended.

~Karlos

Credits

Stats, Info & More

Score
3.94 / 5.00