He's got a burger for a head and he lives in bbq-town.
Mythological creatures share a New Jersey apartment together. Hilarity ensues.
Anything can happen on the moon!
I'm a programmer and would like to, well, program a game with you guys. I love branching games and expiremental games, as well as user choice (The Walking Dead, Deus Ex, Dishonored etc). Feel free to add me on Skype (DancingEngie) and if you want a taste of my capabilities, you can look at my page to see a game I've assisted in making and PM me to see my engines.
I am an animator for my new series, Thank God It's Monday, and I need some script writers, background artists, and voice actors.
I am a programmer looking to team with an artist. Pm me for details
I have already submitted a game, which I have been working on for a long time. A level editor is also ready.
Only thing that bothers me is the programmer glow lines art work. Need to give it a face lift to get a professional touch on the game looks.
I'm an EDM producer and I have just finished working on my latest track called Life Support. It's a deadmau5 style progressive house track, and I really wanted to make a music video for it. I already have a vision for what I want the video to be, but I am very open for suggestions. If you are interested, please PM me and please include any of your existing animations.
Thanks, and here is the track:
My name is Gabriel and I'm from Brazil.
My hobby is teach kids how to make web games, also, I have my own projects.
The main issue on this hobby is the time to spend on scenarios and characters, so, I have the potential of making various type of games with exclusive features, but not the time to draw the necessary stuff for a good game, plus the sounds.
So, this is an invite for you, who have interest in join on a singular game project.
The game project will use 9 characters, and some animated objects, plus a static scenario, where the plot will roll.
This is a image from "Gods will be watching" game, where you need to survive for 40 days while waiting for rescue.
My game will be on the same pixel art style (original from various DOS games, contrary of what you may think, there is a unique style of today's games, such as Riots, Gods will be watching, etc..), but you'll need to survive an zumbie apocalypse, waiting for 14 days the helicopter for rescue.
This game will have various type of ends, and possibility of rescue more survivors and find stuffs.
The scenario will be a barricade of barbed wire on the left side, going in diagonal to the top, inside the safe area will have a small barrack, a barrel with fire burning trash inside, a pole, and destroyed cars. On the background will have a post cataclism city will destroyed viaducts, builds, and a polluted river (they are in a river valley, inside a populous city).
The plot will be around the feeling of each one and on the middle of the way they will discuss, and sometimes they will go away, returning or not.
Overnight, the zombies will attack and they will fight together.
So, if you have any interest, please, contact me and ask for more.
I'll be doing the game will rectangles and squares, to be replaced then by the original artwork, because I need someone who believe and can feel the game art behind the scene, but can view the hard work on the coding, at the same time.
Also, if you can make original sounds tracks of chip musics, and want help, we can make this partnership too.