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Dead Rising review thread

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Dead Rising review thread 2008-07-11 19:55:37


If you ask me, i would give Dead Rising a 10/10. The only thing i didn't like was because there are too much zombies. I mean too much that i can't even walk without getting hit sometimes. There are so much weapons, thankfully, but it just makes escorting the survivors a little too hard. Also, i wish i could save the game in the pause menu, not in some of the areas that i can hardly find between all those zombies.
I liked the gameplay a lot, so much missions, and that 72 hour time limit is really something original. It looks like a long game, also. I hope.
I didn't beat it yet, but i'm not really looking forward to beat it, since it's a really fun game to me. I liked the game 2 times more when i heard that there are 6 possible endings. Wow. The replay value seems awesome.
I'm having a hard time trying to find a machine gun :/ You know where i can get one?
I have to admit that i really had fun trying to figure out how to own Adam the clown (pic). His death scene was awesome.
Btw, PLEASE DON'T SPOIL THE GAME! IF YOU ARE GOING TO, PLS WRITE "SPOILER!!!!" FIRST.

Dead Rising review thread


"The trust of the innocent is the liar's most useful tool." -Stephen King

Response to Dead Rising review thread 2008-07-11 20:02:33


Anyone that complains about the lack of quicksaving, or multiple saves, is a failure and should quit playing games.

At 7/11/08 07:59 PM, BlueFlameSkulls wrote: The game is nearly two years old and doesn't have a story worth spoiling.

Shut up.

Response to Dead Rising review thread 2008-07-11 20:03:09


OH shit! Plot.

As the story unfolds, Frank and Brad have a series of violent encounters with Carlito, a mysterious Hispanic man, while Frank continues to come across a beautiful Hispanic woman named Isabela. Frank and Brad are eventually able to bring Dr. Barnaby and later, Isabela to the security room. Isabela reveals she is Carlito's sister and that Dr. Barnaby was the head of a research laboratory in the fictional Central American city of Santa Cabeza, the hometown of Carlito and Isabela. Dr. Barnaby, however, suddenly attacks Jessie and begins to show signs of zombification. When Frank questions him, he confesses that the research facility was attempting to find methods of mass-producing cattle, but instead, Barnaby and his team discovered an insect called a "queen" that would turn the cattle into zombies with a single sting. After one of the "queens" escaped and infected the town of Santa Cabeza, the US government sent a Special Forces team in to wipe out the entire city. The massacre was covered up under the pretenses that it was a raid on drug-trade operations. Outraged over the slaughter of his people and home, Carlito released "queens" in Willamette in revenge. After Dr. Barnaby reveals the true nature of the infection, he dies, and turns into a zombie, but is shot in the head by Brad before he can harm Frank.

The zombie outbreak in Willamette is only the tip of the iceberg, however, as Isabela later explains Carlito has much bigger plans. Hidden beneath the mall are five bombs that when detonated will release queen larva into the atmosphere, making a worldwide zombie pandemic a possibility. Frank is able to disarm the bombs in time to stop the explosion, but Brad is mortally wounded by zombies when pursuing Carlito. Frank and the remaining survivors turn their attention towards escaping to safety. Isabela reveals that Carlito has a hideout in the mall containing a laptop full of information, as well as a jamming device preventing Jessie from calling for outside help. Jessie tracks Carlito to an underground meat processing plant via the security cameras and Frank rescues him from an insane butcher, but is unable to acquire the laptop password from Carlito before he dies from his wounds. However, Carlito's dying request to give Isabela his locket helps her figure out the laptop password and deactivate the jamming device.

Jessie places a call for help, only to be told that another cleanup mission has been authorized instead; Special Forces soldiers arrive in the mall shortly thereafter, killing anything that moves. Frank makes his way back to the security room, only to find it empty save for two dead soldiers killed by Jessie, now zombified from Barnaby's earlier attack. A note reveals that Otis has commandeered a Special Forces helicopter and flown himself and the other survivors to safety. After avoiding capture by the Special Forces soldiers until they complete their cleanup mission, Frank makes his way back to Carlito's hideout and asks Isabela to come with him to the Helipad; she refuses. Frank makes his way back to the helipad to meet Ed. Unfortunately, a zombie finds its way onto the helicopter and attacks Ed, causing him to crash the helicopter into the middle of the mall's park. The game seemingly ends as Frank slumps to his knees in defeat, doing nothing to avoid the small group of zombies approaching him.

Still on the helipad, Frank is narrowly saved by Isabella, who shoots a zombie just as it is about to bite him. Frank passes out; he comes to in Carlito's hideout, where Isabella tells him that he has been infected, giving Frank just 24 hours before he becomes a zombie. However, Isabella believes she may be able to manufacture a cure from various items found in the mall, prompting Frank to scavenge for them. With the items Frank finds, Isabella is unable to manufacture a cure, but instead comes up with a symptomatic treatment which will temporarily prevent Frank from becoming a zombie. Accessing Carlito's laptop, they also discover the terrorist has placed 50 similarly treated children with foster parents across the country.

Turning towards efforts to escape, Frank discovers a tunnel underneath the park, uncovered by Ed's helicopter crash. The tunnel is packed with zombies, but with some more items gathered by Frank, Isabela is able to create a pheromone which repels them. Frank overpowers two Special Forces soldiers guarding the end of the tunnel and commandeers their vehicle to escape. They are intercepted by a tank, which overturns their vehicle. The special forces leader, Brock, emerges and reveals he was behind the original cleanup in Santa Cabeza. Frank jumps atop the tank, engages Brock in hand-to-hand combat and eventually knocks him into a mob of zombies surrounding the tank. Frank drops to his knees as he sees Isabella on the overturned vehicle struggling to remain out of reach of the zombies, but he is unable to assist her. Frank then screams into the sky as the game ends.

A text epilogue reveals that Frank was able to leave Willamette with credible information about the story, forcing the U.S. Government to accept at least partial responsibility for the Santa Cabeza incident, but denied connections to the Willamette outbreak. While the Willamette incident was widely reported, the American public eventually let it fade from their minds. No further information on Carlito's additional plan involving infected, symptom-suppressed orphans (mentioned in his laptop) was uncovered or verified, leaving its status uncertain.

The game ends with the text, "And yet he complained that his belly was not full."

Its only worth it if someone reads something they hadn't done yet.

You should totally add me on one of my various game accounts:

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Response to Dead Rising review thread 2008-07-11 20:06:06


At 7/11/08 07:59 PM, BlueFlameSkulls wrote:
At 7/11/08 07:55 PM, mrty wrote: Btw, PLEASE DON'T SPOIL THE GAME! IF YOU ARE GOING TO, PLS WRITE "SPOILER!!!!" FIRST.
The game is nearly two years old and doesn't have a story worth spoiling.

The first thing you said is right, actually, but it doesn't mean it can't be still reviewed. You know all those threads reviewing NES games or whatever.
The second thing, idk if you are right or not, but personally i enjoyed the story and reminded ppl not to spoil just in case.


"The trust of the innocent is the liar's most useful tool." -Stephen King

Response to Dead Rising review thread 2008-07-11 20:07:23


At 7/11/08 07:55 PM, mrty wrote: If you ask me, i would give Dead Rising a 10/10. The only thing i didn't like was because there are too much zombies. I mean too much that i can't even walk without getting hit sometimes. There are so much weapons, thankfully, but it just makes escorting the survivors a little too hard. Also, i wish i could save the game in the pause menu, not in some of the areas that i can hardly find between all those zombies.

Who complains about there being too many zombies? The whole point is you're not meant to be able to walk about since the malls is infested and you're fighting for survival. Yes the survivors are hard to escort due to their poor AI, but it's not impossible and if there any less zombies it would be far too easy. If anything I want more zombies in the sequel, if it ever happens.

I might write up my own review soon, we'll see.


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Response to Dead Rising review thread 2008-07-11 20:07:50


Spoiler...

Get a machine gun by killing a special-Ops officer. Then empty it out on the bags of meat in the meat room (in the parking-lot tunnels). Make sure you bring a mega buster or otherwise into the area, because there are alot of zombies that'll fu*k up your shooting on the meat, making you miss one of 1,000 bullets.

The more you know.

Response to Dead Rising review thread 2008-07-11 20:19:08


At 7/11/08 08:07 PM, John-John5 wrote: Spoiler...

Get a machine gun by killing a special-Ops officer. Then empty it out on the bags of meat in the meat room (in the parking-lot tunnels). Make sure you bring a mega buster or otherwise into the area, because there are alot of zombies that'll fu*k up your shooting on the meat, making you miss one of 1,000 bullets.

The more you know.

Thank you, finally a useful post from someone who knows what a discussion means. Btw, by spoiler, i meant the endings or stuff like that.


"The trust of the innocent is the liar's most useful tool." -Stephen King

Response to Dead Rising review thread 2008-07-11 20:23:37


Going to the bathroom was probably the most creative saving system that I have seen so far in a game.


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Response to Dead Rising review thread 2008-07-11 20:27:34


At 7/11/08 08:19 PM, mrty wrote: Thank you, finally a useful post from someone who knows what a discussion means. Btw, by spoiler, i meant the endings or stuff like that.

He wasn't discussing anything, he just told you where to get a Machine Gun and how to unlock an achievement, other people were actually discussing and criticizing your 'review'.


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Response to Dead Rising review thread 2008-07-11 20:27:43


You fight the leader of the army group on top of a tank hand to hand and then after you kill him and he falls off into a mob of zombies Isabella gets killed by zombies.

End of game.

I just saved you time on something you shoulda known two years back

You should totally add me on one of my various game accounts:

360 - Malachi117. Steam - Malachi117. PS3/PS4 - NarcolepticCat.

Response to Dead Rising review thread 2008-07-11 21:16:43


At 7/11/08 07:55 PM, mrty wrote: If you ask me,

I stopped reading right there. No one asked you to review a game that came out nearly two years ago.


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Response to Dead Rising review thread 2008-07-11 21:26:43


god dammit, youve made want to play dead rising again......THANK YOU!...i think.


I, LIEK, SAUSAGE!

Response to Dead Rising review thread 2008-07-11 22:14:43


in my opinion i think that dead rising is a badass game if not only for the lead bar. damn i can't get tired of using it, it makes such a satasfying thud every time i use it.


I can see you >: )

Response to Dead Rising review thread 2008-07-12 00:48:36


At 7/11/08 08:07 PM, John-John5 wrote: Spoiler...

Get a machine gun by killing a special-Ops officer. Then empty it out on the bags of meat in the meat room (in the parking-lot tunnels). Make sure you bring a mega buster or otherwise into the area, because there are alot of zombies that'll fu*k up your shooting on the meat, making you miss one of 1,000 bullets.

The more you know.

First off which Achievement do you unlock from that?

Sort of a spoiler

Ok now onto what I thought about the game :P
To tell you the truth I couldn't care less about the story, yeah it's great but it makes you rush to much, I prefer to skip the story and just beat the crap out of zombies for the time your there :P although I have to say that the wooden benches plow through zombies like a hot knife through butter which I thought was a bit weird considering it killed them in the same amount of hits as a gun...
Anyway I loved the mindless zombie killing and the zombie AI, but the survivours deserved to be left to the wolves... well zombies, whatever. Most of the time the survivours are faced with a decision, Do I shoot the zombie next to me, or shoot the zombie over the other side of the park, do I follow the person who's saving me, or run around trying (and failing) to kill a ton of zombies, they normally choose the latter.
Aside from that Dead Rising was fantastic.


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Response to Dead Rising review thread 2008-07-12 07:09:17


To tell you the truth I couldn't care less about the story, yeah it's great but it makes you rush to much, I prefer to skip the story and just beat the crap out of zombies for the time your there :P

72 hours of story and you claim it rushes it?

Also, isn't just killing zombies what makes the game old fast?


illicit makes a damn good signature.

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Response to Dead Rising review thread 2008-07-12 10:17:15


Just follow the story, you will have plenty of time for mindless violence during the "next mission at 6am" times.

Response to Dead Rising review thread 2008-08-04 12:44:01


good to find another DR fan. its a gr8 game, and i reccommend you finish it up soon, because capcom announced the sequel is in progress. you probably have about a year, 2 at the most. btw, the machinegun can be found 2 ways. 1 is by killing a spec. ops guy. the other is one of 3 survivors holed up in the gun store. these guys appear near the end only if cletus has been killed. u need a photo of the vent hatch leading into the security room to get them to come out. first entry into their turf results in a hail of gunfire. run out to hear an apology from the lead guy. walk, dont run, into the store and talk to him a few times. once persuaded, lead them into a massive crowd of zombs. their guns are betrayed by their shitty AI, so they'll die relatively quickly. one guy in a leather jacket is holding a machinegun. when he dies, loot it. also, quick tip. kill adam the clown. his mini chains are the best weapons in the game. they'll kill bosses in about 3 hits. get the criminal biography, engineering, and entertainment books to supercharge its longevity. the C.B. book can be found in the back of the store where the asians were hiding, on the right shelf. the other 2 can be found in the bookstore in paradise plaza. they take up a lot of inventory space, but its so damn worth it. PM me if you need any help with the game. i know it inside and out.


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Response to Dead Rising review thread 2008-08-04 12:55:32


The bathroom save system is the only logical save system that could have been used.

Zombies spawn offscreen at random. Because of that, zombies never have a set location nor is there any count of where each zombie is and more improtantly where they are not. If you could save by hitting start you could save yourself into a corner.

Example: You go into a store and shut the door. You kill the zombies inside and save the game. You turn the game off. The next day you turn the game on and load. Frank and your survivors appear in the store... but then the game has to randomly load the zombies. At which point it's possible that the game loads a bunch of zombies right in your face and you and your survivors get attacked and die before you have enough time to save them.

By forceing you to save in a bathroom the game insures that you always save in a location where no zombies will appear and that you always have access to at least one weapon (the broom) thus, avoiding the ability to save yourself into an undefeatable corner.

The only other option would be allowing you to save anywhere but loading you in a bathroom. However that would create a cheat as you could use the save system to "warp" to diffrent bathrooms thus allowing you to skip certain parts of the mall.

Also, achivements unlock prizes in game so only allowing one save game insures that you don't accidentally break up your rewards over multiple saves. For instance, it's possible to get a complete MegaMan costume. However, with multiple saves it might be possible to have the MegaBoots on one file and the MegaBlaster on another thus spawning a shit ton of angry players upset that they can't look like MegaMan even though they did everything they where suppose to.

However, I agree that the survivor AI sucks balls. They stop and cry way too much and always at the worst possible times. Also, I'm tired of clearing a path and then having them ignore the clearing just to run into a mob of zombies. But you get the hang of it eventually.


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Response to Dead Rising review thread 2008-08-04 12:57:02


I completed both 74 Hour Mode and Overtime Mode but i have not got the Mega Man Gun but i want it.


For Science

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