@ knugen
Thank you for such a win script. Bonus thanks for the Chrome fix.
I've yet to decide whether I would prefer 'Link' on the left (like it is in Chrome) or the right (like in your picture). Probably the former.
At 3/2/10 12:09 PM, Deathcon7 wrote: So, I've noticed myself tending to post AS3 related questions in here. Is that a good practice?
I don't think so. The point of the whole forum now is practically exclusive to answering AS related questions. The 'better' programmers who post in the Reg Lounge do still browse the forums, and will answer any questions which grab their interest.
I understand it feels a bit odd to post a new topic for a mere question, but it is actually the better option (especially to benefit anyone searching for the same answers in the future).
At 3/2/10 12:33 PM, citricsquid wrote: using the mouse to aim and control a player is god awful (like: hold mouse to left of screen, move left, right right etc.)
Often, but some games can pull it off well. I quite like the controls in this game, and on a similar control scheme, that in the DS Legend of Zelda games works quite well.
Although, since I would rather just stick to my touchpad instead of having to get my mouse out and plug it in, I normally prefer no mouse control. If the game needs minimum control, I'm happy. If the game really benefits from mouse control, I can live with it. However, when people decide that I have to use my touchpad AND the arrow keys at the same time, I get annoyed. Having to either control a precision pointer with my left hand or cross my arms over just pisses me off. Let me use the damn WASD keys.
So, when going for mouse controls, consider laptop users. Thank you for listening.