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Enter The Nightmare 5 Points

Survive the first wave of attackers.

Deadzone 10 Points

Purchase the Stasis Generator.

Frosty The Ownman 10 Points

Purchase the Liquid Nitrogen Generator.

Imma' Chargin' Mah Laser 10 Points

Purchase the VX Land Obliterator.

Spray Them Down 10 Points

Purchase the Deranian Chaingun.

Ol' Skinny 25 Points

Purchase The Line of Death.

Lazy 50 Points

Purchase all of the Auto-fire turrets.

Lock And Load 50 Points

Purchase every single turret.

The Eternal Sleep 50 Points

Get the bad ending.

The Awakening 100 Points

Get the good ending.

The VX Specialist 100 Points

Beat the entire game without purchasing a single gun.

Author Comments

An increasingly difficult defense game with 4 controllable turrets, 3 autofire turrets, and tons of upgrades to explore.

January 22nd, 2010 - Fixed a bug which made you unable to select your main laser cannon.

A Narcolyxii, a strange alien creature, has invaded your mind, causing you to experience the last moments of your life from the assault on your base over and over again. Though each time you conquer your nightmare, you feel a little closer to reality...

Perhaps you will be one of the few that has ever escaped the grasp of the Narcolyxii.

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how did it take THAT long to appear on flashpoint?

Decent game

So this was a decent game here, I like how you have put some good "TIME" into this game the character design was pretty amazing and his movment was even better so nice game works here the idea of this whole game was amaing and I had some fun with this so nice job indeed.

As some added excitement I would suggest some bonus areas to earn more ideas and options on upgrades and such.


Not so bad, but it gets boring over time and that thing when you get the bad ending and cant get the good one without playing it over is well pitty. thanks for some medals anyway.

This mix of tower defence with nightmares is very impressive to me :) Great job :)

I enjoyed the game- the concept was interesting, and probably could have worked for a more psychological game play instead of a tower-defense, but still suited the game. The atmosphere was pretty suspenseful- and the option to buy more will power added a sense of foreboding. The graphics and animation were good, the sound and music fitting.

But the gameplay, the actual programming, was poor. Far too many bugs and glitches:
The medals don't work. Having to start the game again to have another go at the final struggle. The automatic guns stuck with me, even after I started a new game, which meant I didn't have to do anything. I could never fully upgrade my ground gun, as it never stopped presenting the first upgrade. Having to click on a gun to change was annoying, a number system may have worked better for quick changes.

I am interested in seeing where the story goes- that part is what's giving this game most of it's stars, but I'm a bit worried the gameplay won't be worth it.

Credits & Info

3.26 / 5.00

Feb 22, 2010
6:17 PM EST