download graphicsGale free version and I was wondering if you have the ability to run games off of it or import certain images into a program like Gamemaker or anything like that.
"Make art, not war." - Shepard Fairey
download graphicsGale free version and I was wondering if you have the ability to run games off of it or import certain images into a program like Gamemaker or anything like that.
"Make art, not war." - Shepard Fairey
At 5/6/10 11:01 PM, gmanthesandwhichking wrote: download graphicsGale free version and I was wondering if you have the ability to run games off of it or import certain images into a program like Gamemaker or anything like that.
thats what he is using, get your facts gathered before you post
Why am I even doing this!
I'm supposed to do more important stuff, like collab entries, anotomy practice and the likes!
Or perhaps get some sleep ...
Either way, I'm sure the time spent on this wasn't a total waste ...
At 5/16/10 08:35 PM, Havegum wrote: Why am I even doing this!
I'm supposed to do more important stuff, like collab entries, anotomy practice and the likes!
Or perhaps get some sleep ...Either way, I'm sure the time spent on this wasn't a total waste ...
okay, that came out choppy for some reason ...
that's wierd, I set it to 0.05 seconds, and it's faster in photoshop ...
I like that little animation. Doesn't seem choppy to me, though that could be my computer/my browser.
Do you have any tips on how to do pixel art? You're pretty good at it, and I want to make some. I've got Graphicsgale, but I still have no idea what I'm doing.
At 5/16/10 08:59 PM, Luxembourg wrote: I like that little animation. Doesn't seem choppy to me, though that could be my computer/my browser.
Probably that then
Do you have any tips on how to do pixel art? You're pretty good at it, and I want to make some. I've got Graphicsgale, but I still have no idea what I'm doing.
Okay, I'll give it a try
When I do stuff, I have pretty much set how I want it to look like.
I usually create a drawing in my sketchbook on how I want the finished piece to look like real quick.
Then start working. I usually set the canvas depending on what I wanna work on. If I make it too big, I usually get overwhelmed by all the pixels. around 500X500 for buildings 100X100 for "big" objects, and 50X50 for smaller stuff, or short animations ...
Then I start working the outlines. First, I get the rough shape of it real quick, and then I'll just clean it up till I'm happy with it's look.
Next I decide what colors I want it to have, and make a color ramp for it. Usually one ramp per color. Just select one color and make around two colors both ways (lighter and darker). the differences between the colors should not be too low, cause that would make the color look bland and boring. I usually pick a color from the palette as starting point and change it till I like it before i start working on the ramp.
I usually color on a layer below the lineart, and then color the lineart on a layer above it.
That should be about it I think ...
If you're doing isometric pixel art, remember to know the rules (before eventually breaking them)
At 5/17/10 04:00 PM, Havegum wrote: blah blah blah tut
hey gumby, thats pretty nice. you should include spheres and probably something a little more complicated like another complex shape and then add that to the Art Portal as a simple tutorial.
I'd 5 it... and probably fave it too....
At 5/17/10 04:00 PM, Havegum wrote: If you're doing isometric pixel art, remember to know the rules (before eventually breaking them)
Psshhh, you cheater. The program does the stippling for you =P
At 5/17/10 05:05 PM, big-jonny-13 wrote:At 5/17/10 04:00 PM, Havegum wrote: If you're doing isometric pixel art, remember to know the rules (before eventually breaking them)Psshhh, you cheater. The program does the stippling for you =P
Not this time, I did it manually to get the feeling of it (plus practice)
At 5/17/10 05:53 PM, Havegum wrote:At 5/17/10 05:05 PM, big-jonny-13 wrote:Not this time, I did it manually to get the feeling of it (plus practice)At 5/17/10 04:00 PM, Havegum wrote: If you're doing isometric pixel art, remember to know the rules (before eventually breaking them)Psshhh, you cheater. The program does the stippling for you =P
you should do shiny material.... you know... for the more easily distracted of us.....
At 5/17/10 04:28 PM, Kinsei01 wrote:At 5/17/10 04:00 PM, Havegum wrote: blah blah blah tuthey gumby, thats pretty nice. you should include spheres and probably something a little more complicated like another complex shape and then add that to the Art Portal as a simple tutorial.
I'd 5 it... and probably fave it too....
At 5/18/10 12:34 PM, Ashman wrote: tm ; dr
Whut?
but looks good
now get back to some real work
Yes, math exam is in a week, I should do some real work!
good idea ashy!
At 5/18/10 12:36 PM, Havegum wrote:At 5/18/10 12:34 PM, Ashman wrote: tm ; drWhut?
too much didnt read
cause im a lazy ass
At 5/18/10 12:41 PM, Ashman wrote:At 5/18/10 12:36 PM, Havegum wrote:too much didnt readAt 5/18/10 12:34 PM, Ashman wrote: tm ; drWhut?
cause im a lazy ass
It's TL:DR, not TM:DR >:(
At 5/18/10 01:24 PM, big-jonny-13 wrote:At 5/18/10 12:41 PM, Ashman wrote:It's TL:DR, not TM:DR >:(At 5/18/10 12:36 PM, Havegum wrote:too much didnt readAt 5/18/10 12:34 PM, Ashman wrote: tm ; drWhut?
cause im a lazy ass
hey im never on 4chan, i dont know their gay sayings
At 5/18/10 02:26 PM, Ashman wrote: hey im never on 4chan, i dont know their gay sayings
because everything is from 4chan
At 5/18/10 03:30 PM, M-Vero wrote:At 5/18/10 02:26 PM, Ashman wrote: hey im never on 4chan, i dont know their gay sayingsbecause everything is from 4chan
well most originate from their
At 5/18/10 02:26 PM, Ashman wrote: hey im never on 4chan, i dont know their gay sayings
TL:DR is internet universal.
At 5/27/10 08:35 PM, Kinsei01 wrote:At 5/27/10 08:18 PM, Havegum wrote: The Ban Dragons official patch......aweso.....
needs some highlights and shadows though :P
or I can take away all the lines and call it flat!
Ban dragon looks like ban snake needs arms or legs or wings :P
At 5/27/10 08:54 PM, CloudEater wrote: Ban dragon looks like ban snake needs arms or legs or wings :P
sea serpents, dragons without arms or legs or wings
At 5/27/10 08:38 PM, Havegum wrote:At 5/27/10 08:35 PM, Kinsei01 wrote:or I can take away all the lines and call it flat!At 5/27/10 08:18 PM, Havegum wrote: The Ban Dragons official patch......aweso.....
needs some highlights and shadows though :P
Btw What program did you do it in ?
also... you should make ban dragon sigs
At 5/27/10 08:56 PM, Ashman wrote:At 5/27/10 08:54 PM, CloudEater wrote: Ban dragon looks like ban snake needs arms or legs or wings :Psea serpents, dragons without arms or legs or wings
Sea serpents are NOT dragons they are completelydifferent creatures.
At 5/28/10 04:53 AM, CloudEater wrote:At 5/27/10 08:56 PM, Ashman wrote:Sea serpents are NOT dragons they are completelydifferent creatures.At 5/27/10 08:54 PM, CloudEater wrote: Ban dragon looks like ban snake needs arms or legs or wings :Psea serpents, dragons without arms or legs or wings
really? lol i beg to differ
At 5/28/10 05:11 AM, Ashman wrote: really? lol i beg to differ
That is an artists depiction of a sea serpent the artist has probably never even seen a real sea serpent. Although they have called it a sea dragon sea serpents in real life are not dragons.
At 5/28/10 05:20 AM, CloudEater wrote:At 5/28/10 05:11 AM, Ashman wrote: really? lol i beg to differThat is an artists depiction of a sea serpent the artist has probably never even seen a real sea serpent. Although they have called it a sea dragon sea serpents in real life are not dragons.
im talking about mythological sea serpents cloud, not water snakes duh
At 5/27/10 09:14 PM, Kinsei01 wrote: Btw What program did you do it in ?
Good ol' flash!
I tell you, vectors are tough to get right ...
also... you should make ban dragon sigs
well, okay