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Locke's Theme

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Credits & Info

Uploaded
Jul 14, 2016 | 1:11 AM EDT
File Info
Loop
3.2 MB
1 min 26 sec
Score
3.83 / 5.00

Related Content

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Score:
Rated 3.83 / 5 stars
Plays
686 Plays
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Genres:
Easy Listening - Jazz
Tags:
cool
sneaky
spy
jazz

Author Comments

This is the sneakier slower theme for a character in a puzzle game I worked on based on burglar's cracking safes. This one had to be smoother and more slick than Chase's Theme (listen to that track here: http://www.newgrounds.com/audio/listen/693657)

Influences for this definitely came from Venture Bros, Henry Mancini, and James Bond.

Because this was a commissioned track, it unfortunately is not available for use in any other projects. That said, I'd be happy to create new music if you'd like to commission a new work (I'm especially interested in working on animation). There are a handful of tracks that didn't make the cut for this game. Should I find the time to finish those up, I'll probably release them under a CC license.

Constructive criticism is always encouraged. If you give the track a low rating, please let me know why as it's the only way to improve.

Reviews


NikolaiFedoraTipperNikolaiFedoraTipper

Rated 4.5 / 5 stars

Amazing smooth jazz piece. Love the background percussion and the guitar mixed with the sax adds an air of mystery that really helps solidify the piece as a sound track you'd hear in a detective movie. Love how the piece seamlessly loops to make one large tone.


sleepFacingWest responds:

Thanks! It was a really fun project to work on. I wish I had the opportunity to do more stuff like this.


fellowzdoomer2013fellowzdoomer2013

Rated 5 / 5 stars

When I read "Locke", my mind went straight to Final Fantasy 3. The description didn't help deter me away from that either, haha. Good piece!


People find this review helpful!
sleepFacingWest responds:

Thanks! Locke is the name the developers came up with for one of the characters. I don't know how influential Final Fantasy III was on that decision, but I'm guessing it has more to do with the fact that the characters pick locks ;)