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Reviews for "Voiceless (Legacy version)"

My PC exploded

Explosion_Effect.mp4

The thing that stands out to me the most is this game managed to implement the idea of "rhythm platformer" without feeling gimmicky, a feat many have attempted but I've never seen done. The rhythm mechanics were difficult at first but felt fluid after 5 minutes and second-nature after 20. Moving around within the confines of the rhythm system was inherently fun on its own, while also integrating well with the levels' challenges throughout the entire game. For example, some jumps could be completed easily without the rhythm restrictions but would need more creativity to complete with the right timing. Overall, fantastic work.

I quit at level 4 since it got frustrating having to wait so long for the clock to reset every time I failed to reach the checkpoint on the first attempt. Was this intentional, or is the clock supposed to reset every death?

timing + platforming = awsome game

Visuals great and cute, plot simple and enjoyable. Well done