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Reviews for "Waterworks!"

These is a very frustrating game, specially because could be a really awesome game, if it wasn't some game breaking features.
- The water carriers and their crosspath influence area, that make impossible to cover effectively the town. (Sugestion: a square influence area, to make possible a better cover of the town.)
- Random fires too frequent, that need the water carriers to stop the fires, and for several turns (quite variable) the town loses these capital workers. (Sugestion: Keep the random fires, but make the water carriers available ahas soon the fires are stopped).
- A town without a reliable water source shouldn' t have receiving a constant influx of new inhabitants: here, this town, was always receiving new people, wich turns all the situation from bad to catastrophic. (Sugestion: stop the constant influx of new inhabitants, when the town is low on water, and create some penalization - less gold, need to waste more gold, more time to made new buildings...).
- Influence is a very interesting stat, badly planned: a town need some very important work, that is essential to all people living there, but the people doesn't like you, and you Influence is negative, so, they don't doo nothing, creating an even worse situation. (Sugestion: keeping the Influence stat, but when is negative, simply make the buildings more expensive to complete).

i can't get the medals, i tried to do anything but it doesn't work.

scriptwelder responds:

If you managed to get achievements but no medals, refresh the page to reload the game and go to achievements section in game. Medals should sync automatically.

it's extremely frustrating how rare water carriers are, considering that they are the most important items in the game. Imagine a survival game where you find food in one out of 20 chests and you find scrap metal in the other 19. Yeah, maybe you can use the scrap metal occasionally, but when you lose not because you aren't skilful but because for 10 rounds in a row you got nothing but construction workers, foremen and craftsmen when you needed permits and water carriers it makes for a very frustrating game. The base resources to play the game should not be the rarest.

Otherwise, it looks good.

this game is a bit boring for my taste at least. I've seen so many clicker games similar to this. although its somewhat an interesting experience for the first 5 minutes. also the art style ain't too shabby

Turn 104 all cards were locked for no reason and I had to restart the game