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Reviews for "Volty's Quest"

cool retro short but promising. Controls were well callibrated

Nice! Aesthetic looks super nice with a lot of polish. Music is good too. Encountered a few bugs that made things confusing sometimes, but not a huge deal. While it seems backwards, I would recommend putting in a 1 or 2 frame delay in the control input. There's a weird thing about anticipation in the human psyche that makes it so delay actually helps with games. If you see any game where people say the controls are "tight" it's very likely that delay is there

Nifty idea. I'd like to see it a lot longer and with a lot of different mechanics combined in odd ways.

This game is amazing, and I would love to see more of this!! I enjoy what you did with the charging mechanic, and it gives a nice sense of urgency to the levels. Keep it up!

This game would be so much better up jump was up arrow. I can't tell you how many times I tried using up arrow just to fall into a pit of spikes for the 1000th time. It is incredibly frustrating when you're almost done with a hard level and you end up messing up because you try to jump with up arrow instead of z. I see no reason for jump to be z instead of up arrow except for getting out of contraptions, which you jump out of anyway,just with a much smaller jump. You could make it so up arrow when your inside of one of those things makes you do a little hop then you can do a normal jump once you're out of it.