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Reviews for "Dying In Dungeon"

Not bad, but the game loop gets old pretty fast. There also doesn't seem to be an end goal (at least I didn't play enough to find one if there is).

Hey again Thoof,
It's really good to see your stuff as always.
You really did well this time, and it's really impressive to see your dedication and growth.
The character modle does have a slight chance of becoming stuck to the bottom of the mad if run along, and for a touch pad mouse user, this was actually a pretty difficult game.
That said, it's well enough made that working within the limitations of the touch pad made feel rewarding.
I think the idea acknowledging that in a game like this the character will die, and then embracing that into a full mechanic of how you die mattering really makes some intesting choices.
I think that it's a rare case of maybe needing more narrative context, because it's very possible for most users to just head down and not familiarize themselves with the game's actual purpose.
That a detail that could be easy buffed out, and I understand this was made for a game jam, meaning that it was being made by a developer for developers, and mechanically it just sings.
The atmospheric music is on point, and I can tell I am going spend alot of time seeing how far i can get.
Again making the deaths a necessary part really makes it a fascinating resource management question, and I will edit when I have better sense of how the end game feels.
Thanks for making this,

Thoof responds:

Thanks for the kind words & feedback!
I'll have to look into the getting stuck in walls bit, never ran into that when testing.

Yeah, probably should have done more of an introduction/tutorial, as I am finding that it takes most people a couple deaths before they understand how it works.

Endgame wise... well, it's a tad unbalanced at the moment. :P

There should be a Seppuku option.
Somehow I managed to dash into the wall and then couldn't exit the room anymore :-(

Thoof responds:

Oof, I'll have to fix that at some point. Thanks for the feedback :)

I really like this concept although once you get any sort of upgrades it becomes way too easy until you advance very deep in the dungeons. and an option to adjust audio wouldnt be bad either.

Cool little game. Smooth. Love it!
But it needs a save for the upgrades.
Nice work!