Hey, Nice game you have here! Core gameplay is simple, but Inventive. And you have really addicting gameplay and interesting levels to back it up! Checkpoint placement is both generous and reasonable. Good job, guys!
But it wasn't smooth ride
Nomad will suddenly fall, if I release key. Similar sudden moves happens, if I want to change directions or keep character in one point. Therefore I died a lot in tight places with spikes (the thing that I definitely don't like in this game). Its better if you focus on puzzle solving, not making player perfect their movement.
Yeah, some of the spike mazes are cool, but it is not always clear where to go and what to do, especially if you on the rush. Especially if you dealing with teleportation balls.
It took me some time to get used to summon wind on the fly. I often confused the direction. Speaking of - whats up with these key combinations (like level restart etc)?
Graphics are quite crusty. Sprites are ok, but general look and composition not pretty. And some pixels are bigger than others (which I didn't notice at first, but when I do - boy, Its ugly).
In conclusion, its great game! Keep up good work!
41 death for the first run, btw.