At first the controls felt kind of loose and we start falling very fast as soon as we let go of the key, but I realized the physics seem right, it just takes a little time to get the hang.
Having played the previous game you submitted here, I'm very impressed by how you try and manage to create nice original concepts, that alone is worth more than 5 stars! Anyway GJ & Thanks for sharing!
PS: Have you considered adding medals and/or scores? imo, those seem to immensely influence feedback and visibility.