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Reviews for "Meganaut's SCP RPG"

way too many blue things in the forest but a fun time waster

Fun experience

i didnt even know you could put rpgmaker games on this site
I like the art style, its cheap but its very charming and the music is also pretty nice I'd say.
I like the inclusion of sprites and animations for attacking dodging and being low on health quite a bit, though I do wish the ui was redrawn as well to fit with the rest of the game's aesthetic.
Don't like how much of the writing is filled with swearing though, don't have a problem with swearing just think it's a bit excessive here.

Meganaut123 responds:

Honestly, I didn't know I could put RPGmaker games on Newgrounds either, but when I saw an option for HTML, I knew there was a chance.
I'm glad you mentioned the UI. I'm actually kicking myself as we speak. I spent nearly 3 years making this game, and I didn't think once about changing up the UI a bit. Oh well. I'll definitely remember to do that next game.
The swearing I have to agree with you on. It's a bit excessive, but that's kinda the point. I was going for a parody of typical RPGmaker games where its about everyones favorite SCPs doin' stuff whilst swearing up a storm. Though truthfully, I don't think that really comes across well in the game. Admittedly I could've done a better job.

I'm glad you liked the game though! I hope you're there when I release my next game! (Whenever that gets finished.) Cheers! :D

Pretty goofy and funny. Enjoyed the art and presentation, and thought the dialogue was well put-together with some nice moments where the dialogue is interrupted or paced to great effect. Would love to see if the combat could be improved to make it more unique or SCP-specific, as at the moment it is fairly default mash-attacky, albeit with some humorous replacements.

Meganaut123 responds:

Thank you! I'm glad you enjoyed the game! :D

The enemy encounters are a tad too frequent, especially so after leaving the facility. You can't go five or so steps without triggering one. You could reduce the rate to the same rate as the zombie area along with giving us the option to flee.

Meganaut123 responds:

There is an option to flee.
I programmed it so you have a 100% chance of escaping.
Try hitting escape, it should be there.