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Reviews for "Cactu-Sama"

i dont like puzzle games but this one somehow entertained me until the end

Diemorth responds:

I'm glad you had a positive experience in an area you don't like so much, it means a lot to me even though I know the game is not perfect. c:

Short but sweet. Puzzle aren't especially difficult, but I found it challenges the coordination and the ability to adjust to different patterns. Swapping the background music ever 5 levels or so keeps the experience from becoming monotonous. Not too many creators think to do that. The controls are tights, as well. It would seem you put a decent amount of polish into this. Hope to see more from you.

Diemorth responds:

You have really noticed the details, I am glad to receive such solid feedback, and very grateful for the compliments, I hope to keep high expectations with the upcoming projects. I know there is still room for improvement, and I will strive to deliver the best I can! Thank you. :D

nice one!

You maybe can do even better by turning it into a jump-and-run, with exactly the same levels (just the cactus not being a full block height, so he can still jump a bit when in a 1*1 space): You would have movement with wa(s)d, blocks change with hjkl or 7890, and done you are!

Diemorth responds:

It's an interesting idea and I think it changes the way you view and play the game a lot, moving more freely would probably change the way you interact with the puzzles, it's almost a new game ;} Thanks for sharing your view! :D

I enjoyed this game, but it got a bit samey after a while. You could introduce some new features as the game progresses. Clouds that only rain some of the time perhaps, or levels where the buttons change more than one colour at once.

I expected the balloon to pop from the cactus spikes. Still a good game though, even if it is a bit short.