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Reviews for "TAMUTU"

A really good concept! The auto aim actually gives the game the right level of challenge. Hitboxes are a problem. Maybe the "bad" sacrifice path should have a slightly bigger difference in the story/ending, since as of now it feels the payoff isn't worth the sacrifice.
Edit: The new hitboxes feel good. Both sacrifice paths offer something different which is great! Overall, the fun boss fights and the incredibly stark contrast between the 2 styles (lol) makes this idea work well.

dietzribi responds:

Thank you very much! I tried making the hitboxes more forgiving now.
Also we didn't really think ANYONE will wait an hour, and we really ran out of time, so we had to compromise (sacrifice? LOL).

Man this was awesome, on my 3rd playthrough I stopped hiding finally started to crack the lore (it's fnaf all over again) I have not gotten the time ending yet, people say it's good. I've Never played a one hour timer game before, the closest i've come was watching markiplayer play don't press the red button. And trust me, waiting 1 hour in this is even worse then in that game. Overall it is a definite 4.5.

i never saw the ending because the last boss is so hard but good game hitboxes are kinda unfair but still good game

That was amazing! cute and creepy vibes!!

what did i just witness