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Reviews for "Princess Apocalypse"

Nice little game when considering the art college logo, so it was probably just some kind of homework. A simple dungeon crawler with elemental magic. If you decide on continuing the work on this game I'm sure it can become a solid little piece. Also, good music.
Cheers

i truly enjoyed the concept of the game, its a different kind of hellbulet and i like short games like this. However, every time i got stuck moving in one way direction was unpleasant

the concept is fine but i cant really call it a finish game, more of a demo. its very laggy which to my experience means you never optimize it to work on browser. screen size of 1280x720 is not needed when the game itself is lower than that. One thing i hated the most is how easy it is to just run away to the ending.

i needs more stuff and ways to stop people running to the end.

The super agly game. Terrible controls and enemies. Low level animation.

I really like the concept, but it felt too simple and short, I got to a room with 3 doors I went the first one with a bunch of blobs and one bib blob boss that did nothing just run at met.

If that is all...

JordanBentson responds:

Thank you for the feedback. Sadly i understood the sections in my game that are weak because of time frame that was given and my full scope of the school project and being my first game i ever made, I will probably come back and polish this game up and get more artwork and better enemy variations, and most importantly add a boss that feels like a boss and not just the more of the same common enemies but i won't be able to do that until school is done.