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Reviews for "Fragile"

It's very artsy. I really like the idea behind the eggs and how it wraps up at the end.
The controls are very tight and there's some basic platformer elements sprinkled in all over. Letting your egg siblings be an optional tutorial simply by watching is a great idea. Additionally the sound effect "clink" that happen each jump perfectly matches the anxiety of possibly breaking the egg.
My only gripe is that you can't die like your siblings. Feels out of place to hatch when they can't yet.

Unless I missed something, I assume the intent is to have players carefully keep the egg from cracking the first time, only to be trapped in the pit at the end? You may want to consider having a restart option in the game instead of forcing a page refresh, which I think might reduce frustration. So the message is needing to take risks or not shelter yourself in order to fly, or something like that?

Alright.

MadNukin responds:

We thought that a restart button would be too straight forward, not letting the player figure it out themselves. It was a conscious choice that may backfire.

Pretty cool. I did a thing at the start of the game, so I got the good ending pretty easily, but I like the idea of overcoming your fears that it presents. You could make a full game using this concept.

Great short game. Easy controls for when I'm too wide awake at 3 AM.

I think it just needs a little more history.