It is a funny game and with a good gameplay. Need some minor adjustments, like when the player goes through a level and has to press next level two times.
It is a funny game and with a good gameplay. Need some minor adjustments, like when the player goes through a level and has to press next level two times.
Thanks for playing my game nemezes and also for the valuable feedback. I have fixed the error. Now the player only needs to click Next Level button once in order to go to the next level :)
i think the cassification is wrong, this perfectly can be "E" for everyone, every time you pass a level it restart and then you go to the next level, that's the only thing bad in this game
Thanks for playing my game Brandon and also for the valuable feedback. I have fixed the error. Now the player only needs to click Next Level button once in order to go to the next level :). Yep, maybe should be an E but not sure. There is some cartoonish violence :)
Cute little game and very well thought out in regards to the theme. One of my favorites so far from the C3Jam. I didn't finish the game but I played enough of the levels to feel like there was certainly going to be some fun puzzles.
The only things that annoyed me were:
#1: the level design in regards to collision, you have many corridors only a couple of pixels too narrow to fit two Gogos down at once. And in other places similar looking corridors were quite happy to fit two through at once, in a few cases in the former involved getting a Gogo stuck at the wrong time causing me to lose a level.
#2 The music was a bit minimalistic and on/off. Maybe that suits some people, but I'd rather have a toggle-able constant backing track. Still only a minor complaint and it's coming from someone experienced at making music. It has no real negative effect on the game.
Other than those points I consider it a great entry for the jam. Good luck :)
Pretty good. :)
I loved the graphics on the Gogos, but I wasn't a fan of the sound direction really; some nice soothing music would have been nice, instead of the kind of creepy sounds that were there. :)