I enjoy hard platformers (even if I'm not very good at them) and while the visual distortion and clock is a cool idea, this was to unpleasant to play. It's like the opposite of addicting because their was no inherent reward for completing a level (many fun games are designed like a Skinner box or slot machine). Something like Pac-Man (I know, not a "platformer") is fun because the game gets harder incrementally, there are bright colors and fun sounds so even if you lose you want to try again.