Excellent detail in the art design both animation wise and environment wise. Good sound design, too, if a bit repetitive music. The female zombie mechanics are quite annoying; it would be improved significantly if you could choose to have sex with her instead of waiting for her meter to empty. I recommend playing on easy if you want enemies to have reasonable health levels. I played until the point where I had a red key and a white key, yet I was not sure where to find the fuel for the generator to open the containment doors. I wish there was more of a reward for using melee at effective moments-- at the current time you just have to keep mashing the button to kill reasonable amounts of zombies. If you were allowed to charge up an attack or if hitting the zombies at the right moment did more damage, it would actually be possible to play on normal difficulty. The plant spores are also really annoying because they are extremely hard to see approaching what with the small size, their weird flight paths, and the fact that obviously most of the room is dark. It is frustrating to repeatedly have control taken away from me with barely and warning and for seconds at a time. I am excited to see where you go with this project.