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Reviews for "Abyssal Dream"

the design of the enemies is really cool,but the mechanics aren`t impresive and the shape shifting could have been implemented in a better way

esayitch responds:

Yeah I agree, I could have made the shapeshifting more instantaneous.

I wanted to really like it but the lack of re-spawn points in some areas after enough deaths made it less fun that it should have been. The concept is really cool, but mastering the mid air arrow transformations gets to be frustrating after dying on the same spike trap or other hazard multiple times.

esayitch responds:

Yeah, maybe it does need a few more checkpoints :/

Transforming should be more instant, but
in my opinion this game deserves more than a 3/5 rating.
despite the fact you had 72 hours time to make this game, it still does manage to be playable and fun , keep it up!

Great game. The combo thing is a different addition to a platformer, reminds me Megaman, mainly because of the shooter form. I think a intro cutscene about the story that you wrote in description would be nice. Also, transform into the speed form at the laser section was boring, because I had to transform at normal first, and then speedy again, die, transform at normal, etc.

However, the atmosphere and music is amazing. And I am very sure that if you made this as a Indie Game it would be a great addition. What about make each section with a different color? It would be a better atmosphere, even if the game was meant to resemble GameBoy.

4 Stars, good job!

I think it's a pretty fun game, the only issue i find is that the controls are a little bit awkward and sometimes don't work at all. Like you have to press the move button again after changing screens or hitting a check point and it makes it a bit choppy. Otherwise it's pretty fun and interesting.