If kirby and zelda had a baby and then they locked that baby in a cellar for ten years before letting it out you would come up with something similar to this. It's interesting but there are plenty of things that made me quit after ten minutes. No tutorial level, controls flash on screen for a half a second, no goal other than roam around and try to figure out what the heck is going on, bland map, simple puzzles, I bet there are more things but like I said, I quit after about ten minutes or so. I got the sword and then realized it's just roaming and slashing. that's like the whole game isn't it? and that music loop was way too short. it has potential but it needs a lot of little improvements. great base design though.