00:00
00:00
Newgrounds Background Image Theme

officialkingcrab0 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Pico Sim Date <3"

I've played this game three times, first in 2016 when I randomly stumbled upon it, second in 2018 cause I wanted to show it to a friend, and third today just to reminisce. After I beat it for the third time I wondered why it was still in beta, the video was sweet and I hope to see the final product when it's out. Keep it up

holy shit bruv

cool game but if you exit the game it will be lost

Only just discovered this recently. Am sad that the Flash shutdown happened when it did, as it means that development'll take longer to be ported over to a newer player, but no good things are ever rushed. Will toss out criticism and ideas nonetheless, though:

Good:
-Still has that witty NG humor associated with PSD's.
-Has surprisingly decent micro-management. I know the final result'll probably be different, but everything is straight-forward, yet also fleshed out.
-Art style of the various NPCs is definitely that lovable, gritty aesthetic, though it's definitely nothing like earlier titles.
-Simplistic charm, even for a Beta.

Bad:
-I understand that it is a Beta, however it feels... Questionably lacking compared it's predecessors. One of my favorite features of PSD1/PSD2 were the fights. PSD2's charm was also the little work events, on top of the references. There's neither events nor combat yet, which is saddening, but hopefully that'll change in future versions/final version(s).

Ideas:
-When the energy system becomes a thing, rather than divide it into 3 sections of the day, divide it into atleast 6, with a potential upgrade that could provide up to 9. (i.e. 2~3 Morning activities, 2~3 Afternoon activities, 2~3 Night activities.) Could also compensate for extra energy by having a bed upgrade, which restores more stamina. This could allow for a story that may follow in PSD2's footsteps by having to woo all of the girls for the one true girl in a set amount of time.
-PSD1/PSD2 save data carry. Doesn't necessarily have to be a legitimate save port, maybe just add a new lil' code at the end of both that you can use in PSD3 for goodies, lore, or just acknowledgement of achievements.
-Broments. The game's about charming various female NPCs, sure, but that doesn't mean there can't be events with male NPCs. Big ol' Gym Dad could be a potential spar/fight partner, for instance, if fighting is ever implimented.

Other then that, I'm genuinely surprised at what's here already. I wasn't here for all the other previous versions so I can't rightly say what's improved or gotten worse with each update, but I can say that so far it's good. Keep it up, king.

really amazing especially for a beta. but ive been wondering when the full game is coming out? ive been waiting for forever