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Reviews for "Radioactive-Decay: Day1"

This game was pretty fun to play, but it feels unbalanced in a few ways. For example, the crowbar is much stronger against the first type of enemy than a pistol. If I can distance myself far away from the small jumpers, I can snipe them in two shots with the pistol. The AI can be exploited to hug up near a wall, where the player can spam the crowbar and kill from behind a wall.

Story was pretty interesting, considering I never played a Half Life game. I'm looking forward to Day 2 of this spin-off; the only question I have is this: "Is Day3 confirmed?"

UnrealCanine responds:

The AI isn't my strong suit I'm afraid. When I get around to Day 2, I'll look at improving it big time

Not bad, but some typos here and there. Also awkward controls.

someone wake me up when that intro is done...

looked promising, but when the black guy's in your way, you're like fuck off and never play again

UnrealCanine responds:

When does this happen? Which black guy gets in your way?

The pain from that music pierced my ears and my head started pounding