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Reviews for "Solandia:Uprising"

Poor English. Also, another "Upgraded archers = Win" game.

Archers and mages are just useless. DON'T GET THEM! Spam cure + axemen + healer for the win.

It's fun and for those who need help, use archers and one axeman. Then when you obtain the wizard, spam him and upgrade him like no tomorrow and choose the frost upgrade for him. Max out healing spell and freezing spell. Max out the axeman with lightning ability near the end.

This game would be promising but worked out very weak. There's no chance to reset your skills and if you happen to skill in a different way as the developer thought you to (my example: Trying to max archer first) you're stuck between two impossible missions. The fact that the enemy can heal and damage your troops AND get's the bether units first doesn't work for you very well.
A very simple and normaly very addicting game done very wrong.

Great game, lots of fun. They style was nice and so was game play. A few issues tho, A little too easy. It quickly boiled down to 2 superior units and then mass heal. No need to deviate from that plan when it win every match. Also nice to allow specialized class but once a class was picked at lvl 5 you could never see the other option, i suppose that should lend to replay value. Resources were plentiful and not enough option that i wanted to use. Maybe if all the fighting units and spells were not on the same cooldown timer it would have been better. Still good.