Those monsters scared the crap out of me. Especially when I got the alternate ending and there were all those graves. The sound of walking the wind in between steps got annoying; maybe make it a lot fainter? If it's taken out altogether, then it would defeat the purpose of listening. Sure, you're still stopping, but don't realize how much you crave to hear the music after hearing grass crunching, whooshing wind, and creepy static for so long.
I love how active the player is made to be. You actually have to concentrate while playing this, and it never gets mind-numbing or monotonous.