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Reviews for "Tiny Dangerous Dungeons"

really fun game, certainly a nostalgic feeling. Oh! Links's Awakening! :P i found the mechanics a bit touchy though and i had a terrible time getting past some of those jumping puzzles... other than that, cool game and lots of fun :)

Deceptive, underhanded, challenging... buggy. Having a positively insane level of control fritzing; had entire times where I'll go make a jump, keep all my WASD keys unpressed, land, and dude keeps running left into his death. Having my movement do this all the time, and I would think it's one of those moments where you mash too many keys as your keyboard flips the fuck out, except this happens when only using 2 or 3 keys, VERY consistently. The game's punishing difficulty isn't bad either, but some things just scream slanted setup. Like bats or arrows that look like they REALLY shouldn't hit you, like they'll go over your head, until that 1 pixel or less collision occurs and you begin getting knocked around. Bats also have a larger damage area than collision area for knives, definitely proving quite the pest. Additionally, the knockback is a very retro touch, except for the fact it's constantly being combined into situations where the tiniest slip-up, miscalculation in collision, or god forbid, control sticking gets you combo'd into the floor to either death or water that resets you to assure your death. I enjoy the game, and the difficulty is a necessity, but the high difficulty, screwy nature of how reliable your chances are (even after sometimes controlling things right on your end) and the general lack of clarity in the dungeon all combine to prove a real issue. Additional info:
-Running windows 7 and playing from firefox, maybe that'll help with debugging this control locking issue that kills the game for me.
-Not sure what I'm doing in-game. Just scored the throwing knives, which are fun and helpful, but have 2 paths to take, one with a spiky door and a chest I can't reach and doesn't provide a boss (like i assumed) and to the left a gigantic pit of water and a block I seemingly need to throwing knife into the water as a barricade: except its so far off-screen throwing knives from the upper pedestal makes them destroy from range before hitting it, even on the very edge of it. If you want me to risk a potentially sticky leftward jump, I'm not taking that chance seeing how there's no checkpoints for 2 or 3 rooms and I just know my controls are gonna screw me on that one. Also another door with a key that doesn't seem to otherwise be around. Ugh.

Overall: 8/10, 4/5; Favorited.
I really wish this was more cooperative and maybe a tad more polished on clarity or how much sense some things make, but otherwise it is very good. ~WCCC

AdventureIslands responds:

No idea what's causing controls to stick up with you, I've tested on multiple browsers and computers and the controls have worked just fine.

The block that's hanging over the water near the mysterious door needs to be in fact knocked down by jumping and throwing knives at it, you just need to make sure to land on a pillar under you and keep up with the dagger so it isn't killed off screen. You can use the block to get over the water and find a key to that locked door you found.

had to sign in to post a comment. It's an incredibly fun game, but the boss breaks it tbh. Like a lot of people that are commenting, I played through the entire end but quit when I couldnt beat the boss. It seems like the boss is just too big. The pattern isn't too hard to get, but getting to an open/safe spot on the floor is impossible. I'd suggest either scaling the boss down, or taking the spikes off of the floor in the corners. Check the hitbox for the boss, against the floor (while looking at its pattern) and you'll see that because it bounces at the bottom the only time it doesnt cover the entire floor is at the first pass (right after the boss starts). It sucks that the boss is so hard (you have to get lucky and hit it twice almost every time it comes down) because I would've really liked to beat the game :(.

Really liked this one. Reminds me a lot of playing Gameboy. Although You almost made a 4.5 with me (maybe even a full 5 set of stars) it's that f*cking boss at the end. Great game overall.

its a coooooooooooooooooooooooooooool game (: