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Reviews for "Tankman Training"

Controls feel to slippery especially the tilt keys, more often than not trying to tilt slightly will just kill you.

I was hoping that you would be able to choose a Clock. You know, we are approaching Clock Day, after all? I was quite surprised at how this wasn't that detailed. I knew something at the top left part of the games page would have medals. I really lost it on the third level. I had no idea just dragging yourself on the floor could give you so much damage.

I knew there was going to be more to it than just like land mines. I thought you were supposed to step on them at first! I'm just so used to seeing explosions here. That's how it is mostly on the Internet. I think the music is pretty good.

io3creations responds:

I was going to add more characters, but forgot. I've added Strawberry Clock now :)

I have a few ideas for the next versions. Some are very similar to the ideas you mentioned ;)

Its okay, the controls were astronomically better when I switched left and right to the arrows, but the turning and the speed just seemed too sensitive to me, it was not as bad as everyone keeps saying though, it has potential, keep up the good work.

io3creations responds:

Maybe people expect a Mario type game but this is closer to Sonic i.e. fast paced levels that need to be practiced a few times to master.

Very challenging, yet not very enjoyable. The handling was terrible. It was fairly well made, but I didn't have a fun time playing it.

Eh, I made it to level 4, lol. I think I understand why the tankmen are all so cynical now.

io3creations responds:

It's a tough world!