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Reviews for "Give Up"

Why is this so well liked? I see the plot, the game gets harder as you progress, but it once again it shouldn't be a game were the physics are flawed. If your character slides around, the turrets predict your very actions, and spikes kills you by you touching their sides, then the point of the game should showing you that regardless of how difficult it gets, there will always be a reward. But their isn't. The point of the game is it just Give up. Why? to teach a life lesson of winning ain't everything? Then why make a game where, regardless of morals, give it a goal to reach for? why add a progress bar?
This game should get harder as you progress through the wonderful art of HUMAN ERROR. it's not the game's stupid ass-physics fault for dying, its your fault, and it makes you fell justified and even more determined, and it really shows your moral restraints. I'm sick of seeing a game were it's impossible to beat because it was made that way. That's not a good idea. Be original, I mean for fucks sake, it's an Armor Games productions, they've made way to many good games to count.
But this one isn't one of them, so stop tricking the illogical into thinking it is.

Decided not to give it any stars due to the laser gun/shooter as it's a cheap kill which does nothing for the player except to lose his/her mind trying to get past it with little to no deaths. Would've been a 5-star rating had the laser shooter wasn't in the game at all.

like the idea but i was stuck on round 32 and pressed walkthrough when i was done i "pressed p to continue" and guess what nothing happened you get a bad review from me till u fix this