bull dying is a bad idea in makeing this game
bull dying is a bad idea in makeing this game
It is unfortunate that a game that looked with such potential was downgraded for a whole bunch of things.
To start with, nothing was interesting to your character... eve when I had no idea what he was looking at. a pixelated game heavily relies on two things: A good environment and story. This game was lacking on both. I Could not recognize half of the things i clicked on, but he was sure it was not interesting. Also, those "puzzles" were hardly a puzzle at all. You just clicked on things and Adam would magically make some weird guess and solve it, like the Sunday on the calendar.
Now for the story part... I don't know if it was just me, but almost from the beginning of the game the ending was really obvious, I finished the game with the hopes of finding some twist to such cliche of story, but I was wrong.
A couple of tips for your next time.
Thanks for your though and feedback! It's really detailed, and we sure take it for our next games!
NOTHING INTERESTING HERE
Have you tried other command like 'USE' and 'TAKE'? ;)
Wow. Very nicely done!
Not a fan of the game play, but the story kept me riveted. I can't wait to see what Adam discovers next.
Thanks! Hopefully we can expand it further in the sequel :)
Well it's interesting that when a landlord wants you somewhere else, you just about poison the woman and invade her property anyways. Seems like a real gentleman. :D
Haha, at that point you should realize that Adam is not your ordinary 'gentleman' :D
Make me remember of old JRPG like Dragon Quest where you can invade people house and steal all their item :)