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Reviews for "Red Rogue"

Not really a good capture of the feeling of the Roguelikes. Not a lot of customization allowed, and only one weapon and armor slot each. Enchantments are pretty vague, and many small complaints litter the whole game when cast in the light of Rogue and NetHack. I assume that those WERE the games that inspired it, as the Amulet of Yendor is my main goal here.

It is a fun game and a good way to spend time, exploring dungeons and all.

I did encounter a bug. When in the underworld, I stunned the boatman, and then tried to go back to the dungeon (recieved prompt and all) and couldn't. Couldn't even open my menu at that point, either.

Rogues do it from behind

This is an interesting game. I've always liked pixel RPG's and the such. What could make this game better is if there was a clearer explanation of the features, other than a single page tutorial about how to move. I came across a lot of enchantments and armor and such, but I wasn't quite sure of what kinds of effects they had when it came to abilities, armor, and attack rating. Also, I do think you should be able to jump.

st33d responds:

It's deliberately obscure. Perhaps someone may write a wiki, unfortunately that won't be me.

There is one item in the game that allows you to jump. But there's another that allows you to walk through walls.

This is a great game that suffers from a tremendous flaw. I don't know what it is that makes the player start to teleport around everywhere at random, but it's annoying as hell, and sometimes quite lethal. I doubt it's part of the game at all; I am 90% sure it is a glitch. Also, the x, c, z buttons don't work in fullscreen. I really hope you can fix this teleport bug as I'd love to finish this game.

I Cant Really play The Game For some Kind Of Reason :I Hope I Win