Not really a good capture of the feeling of the Roguelikes. Not a lot of customization allowed, and only one weapon and armor slot each. Enchantments are pretty vague, and many small complaints litter the whole game when cast in the light of Rogue and NetHack. I assume that those WERE the games that inspired it, as the Amulet of Yendor is my main goal here.
It is a fun game and a good way to spend time, exploring dungeons and all.
I did encounter a bug. When in the underworld, I stunned the boatman, and then tried to go back to the dungeon (recieved prompt and all) and couldn't. Couldn't even open my menu at that point, either.