I like this game, I am a big fan of the first one and I enjoyed this too, but there are some glitches that make the second chapter and this third one a little bit annoying:
- often my character teleports himself on the top of the covering place (moving and fixed, but more often with the moving ones) and get easily shot.
- heat goggles often do not show the heat of an enemy or a group of enemies. Zombie cops? Maybe not...
- sometimes hand granades change direction or simply vanish without exploding. Misfire? Maybe...
- minor glitch: sometimes an enemy start running without moving, until he dies (killed, not fatigued). It's a minor problem because he's the one who get shot, not me! :)
The proximity killings issue: it's a little bit annoying to stop doin' mess in the street to get rid of that runnin' asshole that tries to hug me from behind. I think it's a good idea but it's not shotable! Or I am the one who's too slow to hit him, am I? I tried so many times to kill that bastard before he catches me but I never managed to avoid him. It is soooo frustrating. I suggest you to give players more ways to kill him: if I am fast enough I deserve that! :)
I use different mail addresses for facebook and newgrounds, why? I don't know... I like it this way. It's impossible for me to see Kiro in action: I suggest you to give the chance to unlock him fast with FB or with in-game achievements.
With all the glitches fixed my rating goes up to 4, but maybe it becomes easier to play, so I suggest you to add more enemy types or simply change their behaviours, from time to time... It would be a 5.
It would also be amazing to advance from a street to another, or from block to block. Why? Missions! Rescue someone, pick up items, heist banks, destroy buildings... Bring on the assault in the whole city!
I hope it helps you, by the way I like a lot the new scenarios.