I found it very strange. I'm sure that's what you were going for, but in that case, you're trying too hard. Also, it wasn't really much of a game. More like a movie. In fact, it probably would've been better as a movie.
I found it very strange. I'm sure that's what you were going for, but in that case, you're trying too hard. Also, it wasn't really much of a game. More like a movie. In fact, it probably would've been better as a movie.
Thats why it's called an interactive narrative and not an exact game
wow im blown
just art stuff, nothing original
The art style was interesting. It looks like something that I would watch while listening to pink floyd, but as it is it feels like it would have made a better short film than a click game. There was way too much unneeded stuff to click. The majority of which were trees that didn't do anything other than one dropping a note that I couldn't click, and another dropping a dead body that couldn't be clicked.
Interesting style of art, but poor game execution. Tries too hard to be "disturbing", with no logical consistency. Don't know why you chose psychopath, because they are the most logical people I know. The sounds and music created a nice atmosphere that suited the theme you were trying to make, which was nice. But all in all, didn't like the stretch to be "disturbing".