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Reviews for "Portal Panic"

How do get the silver key

= It's good, but a bit unfinished in areas. =
Overall Score: 6
This appears to be a run and gun style Metroidvania where you play as multiple characters, each with their own attacks and abilities. (Refer to author comments)

You can switch through them to unlock hidden areas. Although this was named 'Best Game' for Pico Day 2012, I still have a few criticisms.

- Cutscenes are very easy to skip. This is one of the times where I WANT to watch them.
- I couldn't hear sound effects, even though the intro cutscene was fully voice acted. This is off because there is a SFX setting. I thought this was an issue with the Newgrounds Player, although I did hear one for the collectibles.
- The tileset appears to be obviously tiles. That may sound as ridiculous as 'Too much Water', but I can see a noticeable seam for all the tiles, some of them might be intentional
- There's a section on the top left of the 'Dad n Me' stage that's just a grey square on the corner, which can be seen by using Bitey to jump up there.
- Most of the enemies are just reskins of the same types. There's the tiny hopping thing, which can be either a fatsack or a soccer ball, a human-ish enemy that walks back and forth and can either use melee or ranged attacks, and a stationary gun that doesn't hurt you on its own, but does fire small projectiles every few seconds
- In the Pico's School stage, it is possible for the enemy near the checkpoint to attack you after you've selected a character.
- In the final (and only boss) P-Bot being messed around by Blockhead, there's no damage indicators, and I also found a bug with Bitey where he stays still after attacking and moving and with Salad Fingers where P-Bot fires three missiles and one's stuck in an explosion animation.
- In addition, you start the fight as Dad but the blocks he breaks before the encounter don't disappear.

Other than that, it has excellent character animations that imitates Mindchamber's art-style very well and a great soundtrack and the gameplay DIDN'T make me want to tear myself a second arse.
~frog~

Also BOSS STRATEGY: P-Bot
Dad: Stay near the middle and dodge his drill attack
Tankman: Same trick
Pico, Keep your distance and fire your gun at him
Bitey, Keep kicking, dash to avoid danger
Salad Fingers. Use the puppets to deflect his rockets back at him. Throw your hands at him to stun him if you get too close.

Graphics: 8 | Sound: 7 | Repetitiveness: 8 | Polish: 5 | Style: 10 | Gameplay: 8

great concept but the platforming is way too frustrating. the platforms dont even give you a chance to jump on.

Got stuck on the school level because elevator got hung up on a corpse, and Captain can't jump high enough to get out.

The boss lets the rest of the game's potential go to waste...