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Reviews for "Viking Quest"

why there is a "top score" button in the main menù? there is any score in game?

A pretty good game, but some parts seemed pretty inexplicable to me. Firstly, there was no direction at the start, I had no idea what she was trying to do, and i watched the intro, so i had to bumble around untl i figured it out, the objective should not be part of the mystery. Maybe some more speech bubbles could have made it clearer? Secondly, why did you swap a flute for a net? Or was it not a flute? I think some labels would have helped, because similarly i had no idea the ginger guy was the weapons-smith until i rubbed every object against every person. Maybe a speech bubble from each person when you click on them saying something like "I'm thirsty" or "I make weapons" or something.
Other than the guessng parts, i quite liked it for a short game.

Nice background story and artwork, but the concept needs some work, as well as the game could use a bit of in-game story. Not too much, but just enough to make it clear what you have to do.

The thing is; there is no obvious goal you have to work yourself to, which makes it very vague what you have to do. Also, a few items have unclear icons which makes it even harder to figure out what to do with them. All I could try now was giving random items to the people/NPC's until something happened.

I really hope you will improve these points because they could make the game really good!

At first, I really enjoyed the game. Nice graphics, fun puzzles, ok storie. Near the end, the thingy with 15 numbers annoyed me. I found it irritating enough to close the game before finishing it. Beside this thing, very well done !

I wish I could give more than three stars.

I like the style, it's cute. Backstory is nice, short enough. (Sometimes longer stories are so unnecessary, at least in my opinion and in terms of Flash games ...)
Very graphic game. Puzzles are somewhat "easy", but there's a problem: The controls! I've learned to try many possible combinations, trial and error, no problem for me in that. But if the game doesn't react, it's frustrating! I did look at the walkthrough and I say I did try the things I had missed, at least for the most part!
I find it boring to use walkthroughs, thanks for providing it though.

Overall it's a nice game, the puzzles are in some sense easy (just click and click), but the reaction area is so small and selection of the actions feels ackward.

And thanks for the medals!