Well the game looked awesome and sounded, but the scares didn't really go trough properly in my opinion. They were not up in your face, but often in the distance or not very aggressive at all.
I also feel that the game lacks story. You wake up in a basement for no apparent reason and a ghost tells you to find her marbles without any explanation. A much more obvious (and a little overused) choice would be to have the player investigate an abandoned house, which would not bring up as many unanswered questions.
Also I live in an apartment very similar to this one on Ã~sterbro.